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- /**
- * Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { ValueCell } from '../../../mol-util';
- import { Mat4, Vec3, Vec4 } from '../../../mol-math/linear-algebra';
- import { transformPositionArray, GroupMapping, createGroupMapping } from '../../util';
- import { GeometryUtils } from '../geometry';
- import { createColors } from '../color-data';
- import { createMarkers } from '../marker-data';
- import { createSizes } from '../size-data';
- import { TransformData } from '../transform-data';
- import { LocationIterator, PositionLocation } from '../../util/location-iterator';
- import { ParamDefinition as PD } from '../../../mol-util/param-definition';
- import { calculateInvariantBoundingSphere, calculateTransformBoundingSphere } from '../../../mol-gl/renderable/util';
- import { Sphere3D } from '../../../mol-math/geometry';
- import { Theme } from '../../../mol-theme/theme';
- import { PointsValues } from '../../../mol-gl/renderable/points';
- import { RenderableState } from '../../../mol-gl/renderable';
- import { Color } from '../../../mol-util/color';
- import { BaseGeometry } from '../base';
- import { createEmptyOverpaint } from '../overpaint-data';
- import { createEmptyTransparency } from '../transparency-data';
- import { hashFnv32a } from '../../../mol-data/util';
- import { createEmptyClipping } from '../clipping-data';
- import { createEmptySubstance } from '../substance-data';
- /** Point cloud */
- export interface Points {
- readonly kind: 'points',
- /** Number of vertices in the point cloud */
- pointCount: number,
- /** Center buffer as array of xyz values wrapped in a value cell */
- readonly centerBuffer: ValueCell<Float32Array>,
- /** Group buffer as array of group ids for each vertex wrapped in a value cell */
- readonly groupBuffer: ValueCell<Float32Array>,
- /** Bounding sphere of the points */
- readonly boundingSphere: Sphere3D
- /** Maps group ids to point indices */
- readonly groupMapping: GroupMapping
- setBoundingSphere(boundingSphere: Sphere3D): void
- }
- export namespace Points {
- export function create(centers: Float32Array, groups: Float32Array, pointCount: number, points?: Points): Points {
- return points ?
- update(centers, groups, pointCount, points) :
- fromArrays(centers, groups, pointCount);
- }
- export function createEmpty(points?: Points): Points {
- const cb = points ? points.centerBuffer.ref.value : new Float32Array(0);
- const gb = points ? points.groupBuffer.ref.value : new Float32Array(0);
- return create(cb, gb, 0, points);
- }
- function hashCode(points: Points) {
- return hashFnv32a([
- points.pointCount, points.centerBuffer.ref.version, points.groupBuffer.ref.version,
- ]);
- }
- function fromArrays(centers: Float32Array, groups: Float32Array, pointCount: number): Points {
- const boundingSphere = Sphere3D();
- let groupMapping: GroupMapping;
- let currentHash = -1;
- let currentGroup = -1;
- const points = {
- kind: 'points' as const,
- pointCount,
- centerBuffer: ValueCell.create(centers),
- groupBuffer: ValueCell.create(groups),
- get boundingSphere() {
- const newHash = hashCode(points);
- if (newHash !== currentHash) {
- const b = calculateInvariantBoundingSphere(points.centerBuffer.ref.value, points.pointCount, 1);
- Sphere3D.copy(boundingSphere, b);
- currentHash = newHash;
- }
- return boundingSphere;
- },
- get groupMapping() {
- if (points.groupBuffer.ref.version !== currentGroup) {
- groupMapping = createGroupMapping(points.groupBuffer.ref.value, points.pointCount);
- currentGroup = points.groupBuffer.ref.version;
- }
- return groupMapping;
- },
- setBoundingSphere(sphere: Sphere3D) {
- Sphere3D.copy(boundingSphere, sphere);
- currentHash = hashCode(points);
- }
- };
- return points;
- }
- function update(centers: Float32Array, groups: Float32Array, pointCount: number, points: Points) {
- points.pointCount = pointCount;
- ValueCell.update(points.centerBuffer, centers);
- ValueCell.update(points.groupBuffer, groups);
- return points;
- }
- export function transform(points: Points, t: Mat4) {
- const c = points.centerBuffer.ref.value;
- transformPositionArray(t, c, 0, points.pointCount);
- ValueCell.update(points.centerBuffer, c);
- }
- //
- export const StyleTypes = {
- 'square': 'Square',
- 'circle': 'Circle',
- 'fuzzy': 'Fuzzy',
- };
- export type StyleTypes = keyof typeof StyleTypes;
- export const StyleTypeNames = Object.keys(StyleTypes) as StyleTypes[];
- export const Params = {
- ...BaseGeometry.Params,
- sizeFactor: PD.Numeric(3, { min: 0, max: 10, step: 0.1 }),
- pointSizeAttenuation: PD.Boolean(false),
- pointStyle: PD.Select('square', PD.objectToOptions(StyleTypes)),
- };
- export type Params = typeof Params
- export const Utils: GeometryUtils<Points, Params> = {
- Params,
- createEmpty,
- createValues,
- createValuesSimple,
- updateValues,
- updateBoundingSphere,
- createRenderableState,
- updateRenderableState,
- createPositionIterator
- };
- function createPositionIterator(points: Points, transform: TransformData): LocationIterator {
- const groupCount = points.pointCount;
- const instanceCount = transform.instanceCount.ref.value;
- const location = PositionLocation();
- const p = location.position;
- const v = points.centerBuffer.ref.value;
- const m = transform.aTransform.ref.value;
- const getLocation = (groupIndex: number, instanceIndex: number) => {
- if (instanceIndex < 0) {
- Vec3.fromArray(p, v, groupIndex * 3);
- } else {
- Vec3.transformMat4Offset(p, v, m, 0, groupIndex * 3, instanceIndex * 16);
- }
- return location;
- };
- return LocationIterator(groupCount, instanceCount, 1, getLocation);
- }
- function createValues(points: Points, transform: TransformData, locationIt: LocationIterator, theme: Theme, props: PD.Values<Params>): PointsValues {
- const { instanceCount, groupCount } = locationIt;
- const positionIt = createPositionIterator(points, transform);
- const color = createColors(locationIt, positionIt, theme.color);
- const size = createSizes(locationIt, theme.size);
- const marker = props.instanceGranularity
- ? createMarkers(instanceCount, 'instance')
- : createMarkers(instanceCount * groupCount, 'groupInstance');
- const overpaint = createEmptyOverpaint();
- const transparency = createEmptyTransparency();
- const material = createEmptySubstance();
- const clipping = createEmptyClipping();
- const counts = { drawCount: points.pointCount, vertexCount: points.pointCount, groupCount, instanceCount };
- const invariantBoundingSphere = Sphere3D.clone(points.boundingSphere);
- const boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount, 0);
- return {
- dGeometryType: ValueCell.create('points'),
- aPosition: points.centerBuffer,
- aGroup: points.groupBuffer,
- boundingSphere: ValueCell.create(boundingSphere),
- invariantBoundingSphere: ValueCell.create(invariantBoundingSphere),
- uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)),
- ...color,
- ...size,
- ...marker,
- ...overpaint,
- ...transparency,
- ...material,
- ...clipping,
- ...transform,
- ...BaseGeometry.createValues(props, counts),
- uSizeFactor: ValueCell.create(props.sizeFactor),
- dPointSizeAttenuation: ValueCell.create(props.pointSizeAttenuation),
- dPointStyle: ValueCell.create(props.pointStyle),
- };
- }
- function createValuesSimple(points: Points, props: Partial<PD.Values<Params>>, colorValue: Color, sizeValue: number, transform?: TransformData) {
- const s = BaseGeometry.createSimple(colorValue, sizeValue, transform);
- const p = { ...PD.getDefaultValues(Params), ...props };
- return createValues(points, s.transform, s.locationIterator, s.theme, p);
- }
- function updateValues(values: PointsValues, props: PD.Values<Params>) {
- BaseGeometry.updateValues(values, props);
- ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor);
- ValueCell.updateIfChanged(values.dPointSizeAttenuation, props.pointSizeAttenuation);
- ValueCell.updateIfChanged(values.dPointStyle, props.pointStyle);
- }
- function updateBoundingSphere(values: PointsValues, points: Points) {
- const invariantBoundingSphere = Sphere3D.clone(points.boundingSphere);
- const boundingSphere = calculateTransformBoundingSphere(invariantBoundingSphere, values.aTransform.ref.value, values.instanceCount.ref.value, 0);
- if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) {
- ValueCell.update(values.boundingSphere, boundingSphere);
- }
- if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) {
- ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere);
- ValueCell.update(values.uInvariantBoundingSphere, Vec4.fromSphere(values.uInvariantBoundingSphere.ref.value, invariantBoundingSphere));
- }
- }
- function createRenderableState(props: PD.Values<Params>): RenderableState {
- const state = BaseGeometry.createRenderableState(props);
- updateRenderableState(state, props);
- return state;
- }
- function updateRenderableState(state: RenderableState, props: PD.Values<Params>) {
- BaseGeometry.updateRenderableState(state, props);
- state.opaque = state.opaque && props.pointStyle !== 'fuzzy';
- state.writeDepth = state.opaque;
- }
- }
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