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- /**
- * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author David Sehnal <david.sehnal@gmail.com>
- */
- import { State } from '../mol-state';
- import { PluginStateObject as SO } from './state/objects';
- import { Camera } from '../mol-canvas3d/camera';
- import { PluginBehavior } from './behavior';
- import { CameraSnapshotManager } from './state/camera';
- import { PluginStateSnapshotManager } from './state/snapshots';
- import { RxEventHelper } from '../mol-util/rx-event-helper';
- import { Canvas3DProps } from '../mol-canvas3d/canvas3d';
- import { PluginCommands } from './command';
- import { PluginAnimationManager } from './state/animation/manager';
- import { ParamDefinition as PD } from '../mol-util/param-definition';
- import { UUID } from '../mol-util';
- export { PluginState }
- class PluginState {
- private ev = RxEventHelper.create();
- readonly dataState: State;
- readonly behaviorState: State;
- readonly animation: PluginAnimationManager;
- readonly cameraSnapshots = new CameraSnapshotManager();
- readonly snapshots: PluginStateSnapshotManager;
- readonly behavior = {
- kind: this.ev.behavior<PluginState.Kind>('data'),
- currentObject: this.ev.behavior<State.ObjectEvent>({} as any)
- }
- setKind(kind: PluginState.Kind) {
- const current = this.behavior.kind.value;
- if (kind !== current) {
- this.behavior.kind.next(kind);
- this.behavior.currentObject.next(kind === 'data'
- ? this.dataState.behaviors.currentObject.value
- : this.behaviorState.behaviors.currentObject.value)
- }
- }
- getSnapshot(params?: PluginState.GetSnapshotParams): PluginState.Snapshot {
- const p = { ...PluginState.DefaultGetSnapshotParams, ...params };
- return {
- id: UUID.create22(),
- data: p.data ? this.dataState.getSnapshot() : void 0,
- behaviour: p.behavior ? this.behaviorState.getSnapshot() : void 0,
- animation: p.animation ? this.animation.getSnapshot() : void 0,
- startAnimation: p.startAnimation ? !!p.startAnimation : void 0,
- camera: p.camera ? {
- current: this.plugin.canvas3d.camera.getSnapshot(),
- transitionStyle: p.cameraTranstion.name,
- transitionDurationInMs: (params && params.cameraTranstion && params.cameraTranstion.name === 'animate') ? params.cameraTranstion.params.durationInMs : undefined
- } : void 0,
- cameraSnapshots: p.cameraSnapshots ? this.cameraSnapshots.getStateSnapshot() : void 0,
- canvas3d: p.canvas3d ? { props: this.plugin.canvas3d.props } : void 0,
- durationInMs: params && params.durationInMs
- };
- }
- async setSnapshot(snapshot: PluginState.Snapshot) {
- await this.animation.stop();
- if (snapshot.behaviour) await this.plugin.runTask(this.behaviorState.setSnapshot(snapshot.behaviour));
- if (snapshot.data) await this.plugin.runTask(this.dataState.setSnapshot(snapshot.data));
- if (snapshot.canvas3d) {
- if (snapshot.canvas3d.props) await PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: snapshot.canvas3d.props });
- }
- if (snapshot.cameraSnapshots) this.cameraSnapshots.setStateSnapshot(snapshot.cameraSnapshots);
- if (snapshot.animation) {
- this.animation.setSnapshot(snapshot.animation);
- }
- if (snapshot.camera) {
- PluginCommands.Camera.SetSnapshot.dispatch(this.plugin, {
- snapshot: snapshot.camera.current,
- durationMs: snapshot.camera.transitionStyle === 'animate'
- ? snapshot.camera.transitionDurationInMs
- : void 0
- });
- }
- if (snapshot.startAnimation) {
- this.animation.start();
- }
- }
- dispose() {
- this.ev.dispose();
- this.dataState.dispose();
- this.behaviorState.dispose();
- this.cameraSnapshots.dispose();
- this.animation.dispose();
- }
- constructor(private plugin: import('./context').PluginContext) {
- this.snapshots = new PluginStateSnapshotManager(plugin);
- this.dataState = State.create(new SO.Root({ }), { globalContext: plugin });
- this.behaviorState = State.create(new PluginBehavior.Root({ }), { globalContext: plugin, rootState: { isLocked: true } });
- this.dataState.behaviors.currentObject.subscribe(o => {
- if (this.behavior.kind.value === 'data') this.behavior.currentObject.next(o);
- });
- this.behaviorState.behaviors.currentObject.subscribe(o => {
- if (this.behavior.kind.value === 'behavior') this.behavior.currentObject.next(o);
- });
- this.behavior.currentObject.next(this.dataState.behaviors.currentObject.value);
- this.animation = new PluginAnimationManager(plugin);
- }
- }
- namespace PluginState {
- export type Kind = 'data' | 'behavior'
- export type CameraTransitionStyle = 'instant' | 'animate'
- export const GetSnapshotParams = {
- durationInMs: PD.Numeric(1500, { min: 100, max: 15000, step: 100 }, { label: 'Duration in ms' }),
- data: PD.Boolean(true),
- behavior: PD.Boolean(false),
- animation: PD.Boolean(true),
- startAnimation: PD.Boolean(false),
- canvas3d: PD.Boolean(true),
- camera: PD.Boolean(true),
- // TODO: make camera snapshots same as the StateSnapshots with "child states?"
- cameraSnapshots: PD.Boolean(false),
- cameraTranstion: PD.MappedStatic('animate', {
- animate: PD.Group({
- durationInMs: PD.Numeric(250, { min: 100, max: 5000, step: 500 }, { label: 'Duration in ms' }),
- }),
- instant: PD.Group({ })
- }, { options: [['animate', 'Animate'], ['instant', 'Instant']] })
- };
- export type GetSnapshotParams = Partial<PD.Values<typeof GetSnapshotParams>>
- export const DefaultGetSnapshotParams = PD.getDefaultValues(GetSnapshotParams);
- export interface Snapshot {
- id: UUID,
- data?: State.Snapshot,
- behaviour?: State.Snapshot,
- animation?: PluginAnimationManager.Snapshot,
- startAnimation?: boolean,
- camera?: {
- current: Camera.Snapshot,
- transitionStyle: CameraTransitionStyle,
- transitionDurationInMs?: number
- },
- cameraSnapshots?: CameraSnapshotManager.StateSnapshot,
- canvas3d?: {
- props?: Canvas3DProps
- },
- durationInMs?: number
- }
- }
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