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- /**
- * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { ParamDefinition as PD } from 'mol-util/param-definition';
- import { ValueCell } from 'mol-util';
- import { GeometryUtils } from '../geometry';
- import { LocationIterator } from 'mol-geo/util/location-iterator';
- import { TransformData } from '../transform-data';
- import { Theme } from 'mol-theme/theme';
- import { createColors } from '../color-data';
- import { createSizes, getMaxSize } from '../size-data';
- import { createMarkers } from '../marker-data';
- import { ColorNames } from 'mol-util/color/tables';
- import { Sphere3D } from 'mol-math/geometry';
- import { calculateBoundingSphere, TextureImage, createTextureImage } from 'mol-gl/renderable/util';
- import { TextValues } from 'mol-gl/renderable/text';
- import { Color } from 'mol-util/color';
- import { Vec3 } from 'mol-math/linear-algebra';
- import { FontAtlasParams } from './font-atlas';
- import { RenderableState } from 'mol-gl/renderable';
- import { clamp } from 'mol-math/interpolate';
- import { createRenderObject as _createRenderObject } from 'mol-gl/render-object';
- import { BaseGeometry } from '../base';
- import { createEmptyOverpaint } from '../overpaint-data';
- type TextAttachment = (
- 'bottom-left' | 'bottom-center' | 'bottom-right' |
- 'middle-left' | 'middle-center' | 'middle-right' |
- 'top-left' | 'top-center' | 'top-right'
- )
- /** Text */
- export interface Text {
- readonly kind: 'text',
- /** Number of characters in the text */
- readonly charCount: number,
- /** Font Atlas */
- readonly fontTexture: ValueCell<TextureImage<Uint8Array>>,
- /** Center buffer as array of xyz values wrapped in a value cell */
- readonly centerBuffer: ValueCell<Float32Array>,
- /** Mapping buffer as array of xy values wrapped in a value cell */
- readonly mappingBuffer: ValueCell<Float32Array>,
- /** Depth buffer as array of z values wrapped in a value cell */
- readonly depthBuffer: ValueCell<Float32Array>,
- /** Index buffer as array of center index triplets wrapped in a value cell */
- readonly indexBuffer: ValueCell<Uint32Array>,
- /** Group buffer as array of group ids for each vertex wrapped in a value cell */
- readonly groupBuffer: ValueCell<Float32Array>,
- /** Texture coordinates buffer as array of uv values wrapped in a value cell */
- readonly tcoordBuffer: ValueCell<Float32Array>,
- }
- export namespace Text {
- export function createEmpty(text?: Text): Text {
- const ft = text ? text.fontTexture.ref.value : createTextureImage(0, 1)
- const cb = text ? text.centerBuffer.ref.value : new Float32Array(0)
- const mb = text ? text.mappingBuffer.ref.value : new Float32Array(0)
- const db = text ? text.depthBuffer.ref.value : new Float32Array(0)
- const ib = text ? text.indexBuffer.ref.value : new Uint32Array(0)
- const gb = text ? text.groupBuffer.ref.value : new Float32Array(0)
- const tb = text ? text.tcoordBuffer.ref.value : new Float32Array(0)
- return {
- kind: 'text',
- charCount: 0,
- fontTexture: text ? ValueCell.update(text.fontTexture, ft) : ValueCell.create(ft),
- centerBuffer: text ? ValueCell.update(text.centerBuffer, cb) : ValueCell.create(cb),
- mappingBuffer: text ? ValueCell.update(text.mappingBuffer, mb) : ValueCell.create(mb),
- depthBuffer: text ? ValueCell.update(text.depthBuffer, db) : ValueCell.create(db),
- indexBuffer: text ? ValueCell.update(text.indexBuffer, ib) : ValueCell.create(ib),
- groupBuffer: text ? ValueCell.update(text.groupBuffer, gb) : ValueCell.create(gb),
- tcoordBuffer: text ? ValueCell.update(text.tcoordBuffer, tb) : ValueCell.create(tb)
- }
- }
- export const Params = {
- ...BaseGeometry.Params,
- ...FontAtlasParams,
- sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }),
- borderWidth: PD.Numeric(0, { min: 0, max: 0.5, step: 0.01 }),
- borderColor: PD.Color(ColorNames.grey),
- offsetX: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }),
- offsetY: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }),
- offsetZ: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }),
- background: PD.Boolean(false),
- backgroundMargin: PD.Numeric(0.2, { min: 0, max: 1, step: 0.01 }),
- backgroundColor: PD.Color(ColorNames.grey),
- backgroundOpacity: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }),
- tether: PD.Boolean(false),
- tetherLength: PD.Numeric(1, { min: 0, max: 5, step: 0.1 }),
- tetherBaseWidth: PD.Numeric(0.3, { min: 0, max: 1, step: 0.01 }),
- attachment: PD.Select('middle-center', [
- ['bottom-left', 'bottom-left'], ['bottom-center', 'bottom-center'], ['bottom-right', 'bottom-right'],
- ['middle-left', 'middle-left'], ['middle-center', 'middle-center'], ['middle-right', 'middle-right'],
- ['top-left', 'top-left'], ['top-center', 'top-center'], ['top-right', 'top-right'],
- ] as [TextAttachment, string][]),
- }
- export type Params = typeof Params
- export const Utils: GeometryUtils<Text, Params> = {
- Params,
- createEmpty,
- createValues,
- createValuesSimple,
- updateValues,
- updateBoundingSphere,
- createRenderableState,
- updateRenderableState,
- }
- function createValues(text: Text, transform: TransformData, locationIt: LocationIterator, theme: Theme, props: PD.Values<Params>): TextValues {
- const { instanceCount, groupCount } = locationIt
- if (instanceCount !== transform.instanceCount.ref.value) {
- throw new Error('instanceCount values in TransformData and LocationIterator differ')
- }
- const color = createColors(locationIt, theme.color)
- const size = createSizes(locationIt, theme.size)
- const marker = createMarkers(instanceCount * groupCount)
- const overpaint = createEmptyOverpaint()
- const counts = { drawCount: text.charCount * 2 * 3, groupCount, instanceCount }
- const padding = getPadding(text.mappingBuffer.ref.value, text.depthBuffer.ref.value, text.charCount, getMaxSize(size))
- const { boundingSphere, invariantBoundingSphere } = calculateBoundingSphere(
- text.centerBuffer.ref.value, text.charCount * 4,
- transform.aTransform.ref.value, instanceCount, padding
- )
- return {
- aPosition: text.centerBuffer,
- aMapping: text.mappingBuffer,
- aDepth: text.depthBuffer,
- aGroup: text.groupBuffer,
- elements: text.indexBuffer,
- boundingSphere: ValueCell.create(boundingSphere),
- invariantBoundingSphere: ValueCell.create(invariantBoundingSphere),
- ...color,
- ...size,
- ...marker,
- ...overpaint,
- ...transform,
- aTexCoord: text.tcoordBuffer,
- tFont: text.fontTexture,
- padding: ValueCell.create(padding),
- ...BaseGeometry.createValues(props, counts),
- uSizeFactor: ValueCell.create(props.sizeFactor),
- uBorderWidth: ValueCell.create(clamp(props.borderWidth / 2, 0, 0.5)),
- uBorderColor: ValueCell.create(Color.toArrayNormalized(props.borderColor, Vec3.zero(), 0)),
- uOffsetX: ValueCell.create(props.offsetX),
- uOffsetY: ValueCell.create(props.offsetY),
- uOffsetZ: ValueCell.create(props.offsetZ),
- uBackgroundColor: ValueCell.create(Color.toArrayNormalized(props.backgroundColor, Vec3.zero(), 0)),
- uBackgroundOpacity: ValueCell.create(props.backgroundOpacity),
- }
- }
- function createValuesSimple(text: Text, props: Partial<PD.Values<Params>>, colorValue: Color, sizeValue: number, transform?: TransformData) {
- const s = BaseGeometry.createSimple(colorValue, sizeValue, transform)
- const p = { ...PD.getDefaultValues(Params), props }
- return createValues(text, s.transform, s.locationIterator, s.theme, p)
- }
- function updateValues(values: TextValues, props: PD.Values<Params>) {
- BaseGeometry.updateValues(values, props)
- ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor)
- ValueCell.updateIfChanged(values.uBorderWidth, props.borderWidth)
- if (Color.fromNormalizedArray(values.uBorderColor.ref.value, 0) !== props.borderColor) {
- Color.toArrayNormalized(props.borderColor, values.uBorderColor.ref.value, 0)
- ValueCell.update(values.uBorderColor, values.uBorderColor.ref.value)
- }
- ValueCell.updateIfChanged(values.uOffsetX, props.offsetX)
- ValueCell.updateIfChanged(values.uOffsetY, props.offsetY)
- ValueCell.updateIfChanged(values.uOffsetZ, props.offsetZ)
- if (Color.fromNormalizedArray(values.uBackgroundColor.ref.value, 0) !== props.backgroundColor) {
- Color.toArrayNormalized(props.backgroundColor, values.uBackgroundColor.ref.value, 0)
- ValueCell.update(values.uBackgroundColor, values.uBackgroundColor.ref.value)
- }
- ValueCell.updateIfChanged(values.uBackgroundOpacity, props.backgroundOpacity)
- }
- function updateBoundingSphere(values: TextValues, text: Text) {
- const padding = getPadding(values.aMapping.ref.value, values.aDepth.ref.value, text.charCount, getMaxSize(values))
- const { boundingSphere, invariantBoundingSphere } = calculateBoundingSphere(
- values.aPosition.ref.value, text.charCount * 4,
- values.aTransform.ref.value, values.instanceCount.ref.value, padding
- )
- if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) {
- ValueCell.update(values.boundingSphere, boundingSphere)
- }
- if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) {
- ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere)
- }
- ValueCell.update(values.padding, padding)
- }
- function createRenderableState(props: PD.Values<Params>): RenderableState {
- const state = BaseGeometry.createRenderableState(props)
- updateRenderableState(state, props)
- return state
- }
- function updateRenderableState(state: RenderableState, props: PD.Values<Params>) {
- BaseGeometry.updateRenderableState(state, props)
- state.opaque = false
- }
- }
- function getPadding(mappings: Float32Array, depths: Float32Array, charCount: number, maxSize: number) {
- let maxOffset = 0
- let maxDepth = 0
- for (let i = 0, il = charCount * 4; i < il; ++i) {
- const i2 = 2 * i
- const ox = Math.abs(mappings[i2])
- if (ox > maxOffset) maxOffset = ox
- const oy = Math.abs(mappings[i2 + 1])
- if (oy > maxOffset) maxOffset = oy
- const d = Math.abs(depths[i])
- if (d > maxDepth) maxDepth = d
- }
- // console.log(maxDepth + maxSize, maxDepth, maxSize, maxSize + maxSize * maxOffset, depths)
- return Math.max(maxDepth, maxSize + maxSize * maxOffset)
- // return maxSize + maxSize * maxOffset + maxDepth
- }
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