Alexander Rose bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
..
apply-fog.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
apply-interior-color.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
apply-light-color.glsl.ts 5490d5ceb5 fixes for material bumpiness %!s(int64=3) %!d(string=hai) anos
apply-marker-color.glsl.ts c7edf40afe add markerPriority param to renderer %!s(int64=3) %!d(string=hai) anos
assign-clipping-varying.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
assign-color-varying.glsl.ts bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
assign-group.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
assign-marker-varying.glsl.ts 7ca624d04b remove dMarkerType shader define %!s(int64=3) %!d(string=hai) anos
assign-material-color.glsl.ts 7ca624d04b remove dMarkerType shader define %!s(int64=3) %!d(string=hai) anos
assign-position.glsl.ts 907b08cc99 wip, color grid shader support %!s(int64=4) %!d(string=hai) anos
assign-size.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
check-picking-alpha.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
clip-instance.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
clip-pixel.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
color-frag-params.glsl.ts ab6106896d only include vPaletteV for color shaders %!s(int64=3) %!d(string=hai) anos
color-vert-params.glsl.ts ab6106896d only include vPaletteV for color shaders %!s(int64=3) %!d(string=hai) anos
common-clip.glsl.ts ebf64404be add loop unrolling glsl support %!s(int64=3) %!d(string=hai) anos
common-frag-params.glsl.ts bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
common-vert-params.glsl.ts bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
common.glsl.ts bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
float-to-rgba.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
light-frag-params.glsl.ts daa3d1dbaa handle zero light count %!s(int64=3) %!d(string=hai) anos
matrix-scale.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
normal-frag-params.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
read-from-texture.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
rgba-to-float.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
size-vert-params.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
texture3d-from-1d-trilinear.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
texture3d-from-2d-linear.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
texture3d-from-2d-nearest.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
wboit-write.glsl.ts 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos