visual.ts 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869
  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { RuntimeContext } from 'mol-task'
  7. import { GraphicsRenderObject } from 'mol-gl/render-object'
  8. import { PickingId } from '../mol-geo/geometry/picking';
  9. import { Loci } from 'mol-model/loci';
  10. import { MarkerAction } from '../mol-geo/geometry/marker-data';
  11. import { ParamDefinition as PD } from 'mol-util/param-definition';
  12. import { WebGLContext } from 'mol-gl/webgl/context';
  13. import { Theme } from 'mol-theme/theme';
  14. import { Mat4 } from 'mol-math/linear-algebra';
  15. import { updateTransformData, fillIdentityTransform } from 'mol-geo/geometry/transform-data';
  16. import { calculateTransformBoundingSphere } from 'mol-gl/renderable/util';
  17. import { ValueCell } from 'mol-util';
  18. import { Overpaint } from 'mol-theme/overpaint';
  19. export interface VisualContext {
  20. readonly runtime: RuntimeContext
  21. readonly webgl?: WebGLContext
  22. }
  23. // export type VisualFactory<D, P extends PD.Params> = (ctx: VisualContext) => Visual<D, P>
  24. export { Visual }
  25. interface Visual<D, P extends PD.Params> {
  26. /** Number of addressable groups in all instances of the visual */
  27. readonly groupCount: number
  28. readonly renderObject: GraphicsRenderObject | undefined
  29. createOrUpdate: (ctx: VisualContext, theme: Theme, props?: Partial<PD.Values<P>>, data?: D) => Promise<void> | void
  30. getLoci: (pickingId: PickingId) => Loci
  31. mark: (loci: Loci, action: MarkerAction) => boolean
  32. setVisibility: (visible: boolean) => void
  33. setPickable: (pickable: boolean) => void
  34. setTransform: (matrix?: Mat4, instanceMatrices?: Float32Array | null) => void
  35. setOverpaint: (layers: Overpaint.Layers) => void
  36. destroy: () => void
  37. }
  38. namespace Visual {
  39. export function setVisibility(renderObject: GraphicsRenderObject | undefined, visible: boolean) {
  40. if (renderObject) renderObject.state.visible = visible
  41. }
  42. export function setPickable(renderObject: GraphicsRenderObject | undefined, pickable: boolean) {
  43. if (renderObject) renderObject.state.pickable = pickable
  44. }
  45. export function setTransform(renderObject: GraphicsRenderObject | undefined, transform?: Mat4, instanceTransforms?: Float32Array | null) {
  46. if (renderObject && (transform || instanceTransforms)) {
  47. const { values } = renderObject
  48. if (transform) {
  49. Mat4.copy(values.matrix.ref.value, transform)
  50. ValueCell.update(values.matrix, values.matrix.ref.value)
  51. }
  52. if (instanceTransforms) {
  53. values.extraTransform.ref.value.set(instanceTransforms)
  54. ValueCell.update(values.extraTransform, values.extraTransform.ref.value)
  55. } else if (instanceTransforms === null) {
  56. fillIdentityTransform(values.extraTransform.ref.value, values.instanceCount.ref.value)
  57. ValueCell.update(values.extraTransform, values.extraTransform.ref.value)
  58. }
  59. updateTransformData(values)
  60. const boundingSphere = calculateTransformBoundingSphere(values.invariantBoundingSphere.ref.value, values.aTransform.ref.value, values.instanceCount.ref.value)
  61. ValueCell.update(values.boundingSphere, boundingSphere)
  62. }
  63. }
  64. }