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- /**
- * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { Unit, Structure } from 'mol-model/structure';
- import { UnitsVisual } from '../representation';
- import { VisualUpdateState } from '../../util';
- import { PolymerBackboneIterator } from './util/polymer';
- import { getElementLoci, markElement, StructureElementIterator } from './util/element';
- import { Vec3 } from 'mol-math/linear-algebra';
- import { UnitsMeshVisual, UnitsMeshParams } from '../units-visual';
- import { OrderedSet } from 'mol-data/int';
- import { ParamDefinition as PD } from 'mol-util/param-definition';
- import { Mesh } from 'mol-geo/geometry/mesh/mesh';
- import { MeshBuilder } from 'mol-geo/geometry/mesh/mesh-builder';
- import { CylinderProps } from 'mol-geo/primitive/cylinder';
- import { addCylinder } from 'mol-geo/geometry/mesh/builder/cylinder';
- import { VisualContext } from 'mol-repr/representation';
- import { Theme } from 'mol-theme/theme';
- export const PolymerBackboneCylinderParams = {
- sizeFactor: PD.Numeric(0.3, { min: 0, max: 10, step: 0.01 }),
- radialSegments: PD.Numeric(16, { min: 3, max: 56, step: 1 }),
- }
- export const DefaultPolymerBackboneCylinderProps = PD.getDefaultValues(PolymerBackboneCylinderParams)
- export type PolymerBackboneCylinderProps = typeof DefaultPolymerBackboneCylinderProps
- // TODO do group id based on polymer index not element index
- function createPolymerBackboneCylinderMesh(ctx: VisualContext, unit: Unit, structure: Structure, theme: Theme, props: PolymerBackboneCylinderProps, mesh?: Mesh) {
- const polymerElementCount = unit.polymerElements.length
- if (!polymerElementCount) return Mesh.createEmpty(mesh)
- const { radialSegments, sizeFactor } = props
- const vertexCountEstimate = radialSegments * 2 * polymerElementCount * 2
- const builder = MeshBuilder.create(vertexCountEstimate, vertexCountEstimate / 10, mesh)
- const { elements } = unit
- const pos = unit.conformation.invariantPosition
- const pA = Vec3.zero()
- const pB = Vec3.zero()
- const cylinderProps: CylinderProps = { radiusTop: 1, radiusBottom: 1, radialSegments }
- const polymerBackboneIt = PolymerBackboneIterator(unit)
- while (polymerBackboneIt.hasNext) {
- const { centerA, centerB } = polymerBackboneIt.move()
- pos(centerA.element, pA)
- pos(centerB.element, pB)
- cylinderProps.radiusTop = cylinderProps.radiusBottom = theme.size.size(centerA) * sizeFactor
- builder.setGroup(OrderedSet.indexOf(elements, centerA.element))
- addCylinder(builder, pA, pB, 0.5, cylinderProps)
- cylinderProps.radiusTop = cylinderProps.radiusBottom = theme.size.size(centerB) * sizeFactor
- builder.setGroup(OrderedSet.indexOf(elements, centerB.element))
- addCylinder(builder, pB, pA, 0.5, cylinderProps)
- }
- return builder.getMesh()
- }
- export const PolymerBackboneParams = {
- ...UnitsMeshParams,
- ...PolymerBackboneCylinderParams,
- }
- export type PolymerBackboneParams = typeof PolymerBackboneParams
- export function PolymerBackboneVisual(): UnitsVisual<PolymerBackboneParams> {
- return UnitsMeshVisual<PolymerBackboneParams>({
- defaultProps: PD.getDefaultValues(PolymerBackboneParams),
- createGeometry: createPolymerBackboneCylinderMesh,
- // TODO create a specialized location iterator
- createLocationIterator: StructureElementIterator.fromGroup,
- getLoci: getElementLoci,
- mark: markElement,
- setUpdateState: (state: VisualUpdateState, newProps: PD.Values<PolymerBackboneParams>, currentProps: PD.Values<PolymerBackboneParams>) => {
- state.createGeometry = (
- newProps.sizeFactor !== currentProps.sizeFactor ||
- newProps.radialSegments !== currentProps.radialSegments
- )
- }
- })
- }
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