visual.ts 6.8 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { RuntimeContext } from '../mol-task'
  7. import { GraphicsRenderObject } from '../mol-gl/render-object'
  8. import { PickingId } from '../mol-geo/geometry/picking';
  9. import { Loci, isEmptyLoci, isEveryLoci } from '../mol-model/loci';
  10. import { MarkerAction, applyMarkerAction } from '../mol-util/marker-action';
  11. import { ParamDefinition as PD } from '../mol-util/param-definition';
  12. import { WebGLContext } from '../mol-gl/webgl/context';
  13. import { Theme } from '../mol-theme/theme';
  14. import { Mat4 } from '../mol-math/linear-algebra';
  15. import { updateTransformData, fillIdentityTransform } from '../mol-geo/geometry/transform-data';
  16. import { calculateTransformBoundingSphere } from '../mol-gl/renderable/util';
  17. import { ValueCell } from '../mol-util';
  18. import { Overpaint } from '../mol-theme/overpaint';
  19. import { createOverpaint, clearOverpaint, applyOverpaintColor } from '../mol-geo/geometry/overpaint-data';
  20. import { Interval } from '../mol-data/int';
  21. import { Transparency } from '../mol-theme/transparency';
  22. import { createTransparency, clearTransparency, applyTransparencyValue } from '../mol-geo/geometry/transparency-data';
  23. export interface VisualContext {
  24. readonly runtime: RuntimeContext
  25. readonly webgl?: WebGLContext
  26. }
  27. // export type VisualFactory<D, P extends PD.Params> = (ctx: VisualContext) => Visual<D, P>
  28. export { Visual }
  29. interface Visual<D, P extends PD.Params> {
  30. /** Number of addressable groups in all instances of the visual */
  31. readonly groupCount: number
  32. readonly renderObject: GraphicsRenderObject | undefined
  33. createOrUpdate: (ctx: VisualContext, theme: Theme, props?: Partial<PD.Values<P>>, data?: D) => Promise<void> | void
  34. getLoci: (pickingId: PickingId) => Loci
  35. mark: (loci: Loci, action: MarkerAction) => boolean
  36. setVisibility: (visible: boolean) => void
  37. setAlphaFactor: (alphaFactor: number) => void
  38. setPickable: (pickable: boolean) => void
  39. setTransform: (matrix?: Mat4, instanceMatrices?: Float32Array | null) => void
  40. setOverpaint: (overpaint: Overpaint) => void
  41. setTransparency: (transparency: Transparency) => void
  42. destroy: () => void
  43. }
  44. namespace Visual {
  45. export type LociApply = (loci: Loci, apply: (interval: Interval) => boolean) => boolean
  46. export function setVisibility(renderObject: GraphicsRenderObject | undefined, visible: boolean) {
  47. if (renderObject) renderObject.state.visible = visible
  48. }
  49. export function setAlphaFactor(renderObject: GraphicsRenderObject | undefined, alphaFactor: number) {
  50. if (renderObject) renderObject.state.alphaFactor = alphaFactor
  51. }
  52. export function setPickable(renderObject: GraphicsRenderObject | undefined, pickable: boolean) {
  53. if (renderObject) renderObject.state.pickable = pickable
  54. }
  55. export function mark(renderObject: GraphicsRenderObject | undefined, loci: Loci, action: MarkerAction, lociApply: LociApply) {
  56. if (!renderObject) return false
  57. const { tMarker, uGroupCount, instanceCount } = renderObject.values
  58. const count = uGroupCount.ref.value * instanceCount.ref.value
  59. const { array } = tMarker.ref.value
  60. let changed = false
  61. if (isEveryLoci(loci)) {
  62. changed = applyMarkerAction(array, Interval.ofLength(count), action)
  63. } else if (!isEmptyLoci(loci)) {
  64. changed = lociApply(loci, interval => applyMarkerAction(array, interval, action))
  65. }
  66. if (changed) ValueCell.update(tMarker, tMarker.ref.value)
  67. return changed
  68. }
  69. export function setOverpaint(renderObject: GraphicsRenderObject | undefined, overpaint: Overpaint, lociApply: LociApply, clear: boolean) {
  70. if (!renderObject) return
  71. const { tOverpaint, uGroupCount, instanceCount } = renderObject.values
  72. const count = uGroupCount.ref.value * instanceCount.ref.value
  73. // ensure texture has right size
  74. createOverpaint(overpaint.layers.length ? count : 0, renderObject.values)
  75. const { array } = tOverpaint.ref.value
  76. // clear all if requested
  77. if (clear) clearOverpaint(array, 0, count)
  78. for (let i = 0, il = overpaint.layers.length; i < il; ++i) {
  79. const { loci, color, clear } = overpaint.layers[i]
  80. const apply = (interval: Interval) => {
  81. const start = Interval.start(interval)
  82. const end = Interval.end(interval)
  83. return clear
  84. ? clearOverpaint(array, start, end)
  85. : applyOverpaintColor(array, start, end, color, overpaint.alpha)
  86. }
  87. lociApply(loci, apply)
  88. }
  89. ValueCell.update(tOverpaint, tOverpaint.ref.value)
  90. }
  91. export function setTransparency(renderObject: GraphicsRenderObject | undefined, transparency: Transparency, lociApply: LociApply, clear: boolean) {
  92. if (!renderObject) return
  93. const { tTransparency, uGroupCount, instanceCount } = renderObject.values
  94. const count = uGroupCount.ref.value * instanceCount.ref.value
  95. const { loci, value, variant } = transparency
  96. // ensure texture has right size and variant
  97. createTransparency(value && !isEmptyLoci(loci) ? count : 0, variant, renderObject.values)
  98. const { array } = tTransparency.ref.value
  99. // clear if requested
  100. if (clear) clearTransparency(array, 0, count)
  101. const apply = (interval: Interval) => {
  102. const start = Interval.start(interval)
  103. const end = Interval.end(interval)
  104. return applyTransparencyValue(array, start, end, value)
  105. }
  106. lociApply(loci, apply)
  107. ValueCell.update(tTransparency, tTransparency.ref.value)
  108. }
  109. export function setTransform(renderObject: GraphicsRenderObject | undefined, transform?: Mat4, instanceTransforms?: Float32Array | null) {
  110. if (!renderObject || (!transform && !instanceTransforms)) return
  111. const { values } = renderObject
  112. if (transform) {
  113. Mat4.copy(values.matrix.ref.value, transform)
  114. ValueCell.update(values.matrix, values.matrix.ref.value)
  115. }
  116. if (instanceTransforms) {
  117. values.extraTransform.ref.value.set(instanceTransforms)
  118. ValueCell.update(values.extraTransform, values.extraTransform.ref.value)
  119. } else if (instanceTransforms === null) {
  120. fillIdentityTransform(values.extraTransform.ref.value, values.instanceCount.ref.value)
  121. ValueCell.update(values.extraTransform, values.extraTransform.ref.value)
  122. }
  123. updateTransformData(values)
  124. const boundingSphere = calculateTransformBoundingSphere(values.invariantBoundingSphere.ref.value, values.aTransform.ref.value, values.instanceCount.ref.value)
  125. ValueCell.update(values.boundingSphere, boundingSphere)
  126. }
  127. }