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- /**
- * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { Renderable, RenderableState, createRenderable } from '../renderable'
- import { WebGLContext } from '../webgl/context';
- import { createGraphicsRenderItem } from '../webgl/render-item';
- import { GlobalUniformSchema, BaseSchema, AttributeSpec, Values, InternalSchema, SizeSchema, InternalValues, ElementsSpec, ValueSpec, DefineSpec } from './schema';
- import { SpheresShaderCode } from '../shader-code';
- import { ValueCell } from 'mol-util';
- export const SpheresSchema = {
- ...BaseSchema,
- ...SizeSchema,
- aPosition: AttributeSpec('float32', 3, 0),
- aMapping: AttributeSpec('float32', 2, 0),
- elements: ElementsSpec('uint32'),
- padding: ValueSpec('number'),
- dDoubleSided: DefineSpec('boolean'),
- }
- export type SpheresSchema = typeof SpheresSchema
- export type SpheresValues = Values<SpheresSchema>
- export function SpheresRenderable(ctx: WebGLContext, id: number, values: SpheresValues, state: RenderableState, materialId: number): Renderable<SpheresValues> {
- const schema = { ...GlobalUniformSchema, ...InternalSchema, ...SpheresSchema }
- const internalValues: InternalValues = {
- uObjectId: ValueCell.create(id),
- uPickable: ValueCell.create(state.pickable ? 1 : 0)
- }
- const shaderCode = SpheresShaderCode
- const renderItem = createGraphicsRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues }, materialId)
- return createRenderable(renderItem, values, state);
- }
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