simple-settings.tsx 6.8 KB

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  1. /**
  2. * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. * @author David Sehnal <david.sehnal@gmail.com>
  6. */
  7. import * as React from 'react';
  8. import { Canvas3DParams } from '../../mol-canvas3d/canvas3d';
  9. import { PluginCommands } from '../../mol-plugin/command';
  10. import { ColorNames } from '../../mol-util/color/names';
  11. import { ParameterControls } from '../controls/parameters';
  12. import { ParamDefinition as PD } from '../../mol-util/param-definition';
  13. import { PluginUIComponent } from '../base';
  14. import { Color } from '../../mol-util/color';
  15. const SimpleSettingsParams = {
  16. spin: Canvas3DParams.trackball.params.spin,
  17. camera: Canvas3DParams.cameraMode,
  18. background: PD.MappedStatic('opaque', {
  19. 'transparent': PD.EmptyGroup(),
  20. 'opaque': PD.Group({ color: PD.Color(Color(0xFCFBF9), { description: 'Custom background color' }) }, { isFlat: true })
  21. }, { description: 'Background of the 3D canvas' }),
  22. renderStyle: PD.Select('glossy', [['toon', 'Toon'], ['matte', 'Matte'], ['glossy', 'Glossy'], ['metallic', 'Metallic']], { description: 'Style in which the 3D scene is rendered' }),
  23. occlusion: PD.Boolean(false, { description: 'Darken occluded crevices with the ambient occlusion effect' }),
  24. outline: PD.Boolean(false, { description: 'Draw outline around 3D objects' }),
  25. fog: PD.Boolean(false, { description: 'Show fog in the distance' }),
  26. };
  27. export class SimpleSettingsControl extends PluginUIComponent {
  28. setSettings = (p: { param: PD.Base<any>, name: keyof typeof SimpleSettingsParams | string, value: any }) => {
  29. if (p.name === 'spin') {
  30. if (!this.plugin.canvas3d) return;
  31. const trackball = this.plugin.canvas3d.props.trackball;
  32. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: { trackball: { ...trackball, spin: p.value } } });
  33. } else if (p.name === 'camera') {
  34. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: { cameraMode: p.value }});
  35. } else if (p.name === 'background') {
  36. if (!this.plugin.canvas3d) return;
  37. const renderer = this.plugin.canvas3d.props.renderer;
  38. const color: typeof SimpleSettingsParams['background']['defaultValue'] = p.value;
  39. if (color.name === 'transparent') {
  40. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: { renderer: { ...renderer, backgroundColor: ColorNames.white, transparentBackground: true } } });
  41. } else {
  42. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: { renderer: { ...renderer, backgroundColor: color.params.color, transparentBackground: false } } });
  43. }
  44. } else if (p.name === 'renderStyle') {
  45. if (!this.plugin.canvas3d) return;
  46. const renderer = this.plugin.canvas3d.props.renderer;
  47. if (p.value === 'toon') {
  48. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  49. renderer: { ...renderer, lightIntensity: 0, ambientIntensity: 1, roughness: 0.4, metalness: 0 }
  50. } });
  51. } else if (p.value === 'matte') {
  52. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  53. renderer: { ...renderer, lightIntensity: 0.6, ambientIntensity: 0.4, roughness: 1, metalness: 0 }
  54. } });
  55. } else if (p.value === 'glossy') {
  56. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  57. renderer: { ...renderer, lightIntensity: 0.6, ambientIntensity: 0.4, roughness: 0.4, metalness: 0 }
  58. } });
  59. } else if (p.value === 'metallic') {
  60. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  61. renderer: { ...renderer, lightIntensity: 0.6, ambientIntensity: 0.4, roughness: 0.6, metalness: 0.4 }
  62. } });
  63. }
  64. } else if (p.name === 'occlusion') {
  65. if (!this.plugin.canvas3d) return;
  66. const postprocessing = this.plugin.canvas3d.props.postprocessing;
  67. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  68. postprocessing: { ...postprocessing, occlusionEnable: p.value, occlusionBias: 0.5, occlusionRadius: 64 },
  69. } });
  70. } else if (p.name === 'outline') {
  71. if (!this.plugin.canvas3d) return;
  72. const postprocessing = this.plugin.canvas3d.props.postprocessing;
  73. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  74. postprocessing: { ...postprocessing, outlineEnable: p.value },
  75. } });
  76. } else if (p.name === 'fog') {;
  77. PluginCommands.Canvas3D.SetSettings.dispatch(this.plugin, { settings: {
  78. cameraFog: p.value ? 50 : 1,
  79. } });
  80. }
  81. }
  82. get values () {
  83. const renderer = this.plugin.canvas3d?.props.renderer;
  84. let renderStyle = 'custom'
  85. let background: typeof SimpleSettingsParams['background']['defaultValue'] = { name: 'transparent', params: { } }
  86. if (renderer) {
  87. if (renderer.lightIntensity === 0 && renderer.ambientIntensity === 1 && renderer.roughness === 0.4 && renderer.metalness === 0) {
  88. renderStyle = 'toon'
  89. } else if (renderer.lightIntensity === 0.6 && renderer.ambientIntensity === 0.4) {
  90. if (renderer.roughness === 1 && renderer.metalness === 0) {
  91. renderStyle = 'matte'
  92. } else if (renderer.roughness === 0.4 && renderer.metalness === 0) {
  93. renderStyle = 'glossy'
  94. } else if (renderer.roughness === 0.6 && renderer.metalness === 0.4) {
  95. renderStyle = 'metallic'
  96. }
  97. }
  98. if (renderer.backgroundColor === ColorNames.white && renderer.transparentBackground) {
  99. background = { name: 'transparent', params: { } }
  100. } else {
  101. background = { name: 'opaque', params: { color: renderer.backgroundColor } }
  102. }
  103. }
  104. return {
  105. spin: !!this.plugin.canvas3d?.props.trackball.spin,
  106. camera: this.plugin.canvas3d?.props.cameraMode,
  107. background,
  108. renderStyle,
  109. occlusion: this.plugin.canvas3d?.props.postprocessing.occlusionEnable,
  110. outline: this.plugin.canvas3d?.props.postprocessing.outlineEnable,
  111. fog: this.plugin.canvas3d ? this.plugin.canvas3d.props.cameraFog > 1 : false
  112. }
  113. }
  114. componentDidMount() {
  115. this.subscribe(this.plugin.events.canvas3d.settingsUpdated, () => this.forceUpdate());
  116. }
  117. render() {
  118. return <ParameterControls params={SimpleSettingsParams} values={this.values} onChange={this.setSettings} />
  119. }
  120. }