Alexander Rose 8e2585a5c0 add material annotation support for textures %!s(int64=2) %!d(string=hai) anos
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buffer.ts 9b1223ec15 improve webgl error/type handling %!s(int64=3) %!d(string=hai) anos
compat.ts 4245eaf1b2 improve use of gl_VertexID when possible %!s(int64=3) %!d(string=hai) anos
context.ts f2cf1ab226 add support for GPU timer queries %!s(int64=3) %!d(string=hai) anos
extensions.ts 4245eaf1b2 improve use of gl_VertexID when possible %!s(int64=3) %!d(string=hai) anos
framebuffer.ts 58bc8b58de wip, wboit integration %!s(int64=4) %!d(string=hai) anos
program.ts e4c3a66753 proposed fix for headless-gl issues %!s(int64=3) %!d(string=hai) anos
render-item.ts 8e2585a5c0 add material annotation support for textures %!s(int64=2) %!d(string=hai) anos
render-target.ts 3665e7e999 expose RenderTarget.depthRenderbuffer %!s(int64=3) %!d(string=hai) anos
renderbuffer.ts 9b583b23ae add Renderbuffer.detachFramebuffer %!s(int64=3) %!d(string=hai) anos
resources.ts 472866d8ec support ignoring defines for shader variants %!s(int64=3) %!d(string=hai) anos
shader.ts cfee9d86c0 multi-sample pass improvements & fixes %!s(int64=4) %!d(string=hai) anos
state.ts 108279c1aa add clearDepth & blendColor to WebGLState %!s(int64=3) %!d(string=hai) anos
texture.ts d602415e98 check if WEBGL_depth_texture is supported %!s(int64=3) %!d(string=hai) anos
timer.ts f2cf1ab226 add support for GPU timer queries %!s(int64=3) %!d(string=hai) anos
uniform.ts cbc941f193 simplify array uniform check %!s(int64=3) %!d(string=hai) anos
vertex-array.ts c6b814b31b re-enable VAO with better workaround %!s(int64=3) %!d(string=hai) anos