color-frag-params.glsl 226 B

12345
  1. #if defined(dColorType_uniform)
  2. uniform vec3 uColor;
  3. #elif defined(dColorType_attribute) || defined(dColorType_instance) || defined(dColorType_element) || defined(dColorType_elementInstance)
  4. varying vec3 vColor;
  5. #endif