size-data.ts 5.6 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { ValueCell } from '../../mol-util';
  7. import { Vec2 } from '../../mol-math/linear-algebra';
  8. import { TextureImage, createTextureImage } from '../../mol-gl/renderable/util';
  9. import { LocationIterator } from '../util/location-iterator';
  10. import { Location, NullLocation } from '../../mol-model/location';
  11. import { SizeTheme } from '../../mol-theme/size';
  12. import { Geometry } from './geometry';
  13. import { encodeFloatLog, decodeFloatLog } from '../../mol-util/float-packing';
  14. export type SizeType = 'uniform' | 'instance' | 'group' | 'groupInstance'
  15. export type SizeData = {
  16. uSize: ValueCell<number>,
  17. tSize: ValueCell<TextureImage<Uint8Array>>,
  18. uSizeTexDim: ValueCell<Vec2>,
  19. dSizeType: ValueCell<string>,
  20. }
  21. export function createSizes(locationIt: LocationIterator, sizeTheme: SizeTheme<any>, sizeData?: SizeData): SizeData {
  22. switch (Geometry.getGranularity(locationIt, sizeTheme.granularity)) {
  23. case 'uniform': return createUniformSize(locationIt, sizeTheme.size, sizeData);
  24. case 'group': return createGroupSize(locationIt, sizeTheme.size, sizeData);
  25. case 'groupInstance': return createGroupInstanceSize(locationIt, sizeTheme.size, sizeData);
  26. case 'instance': return createInstanceSize(locationIt, sizeTheme.size, sizeData);
  27. }
  28. }
  29. export function getMaxSize(sizeData: SizeData): number {
  30. const type = sizeData.dSizeType.ref.value as SizeType;
  31. switch (type) {
  32. case 'uniform':
  33. return sizeData.uSize.ref.value;
  34. case 'instance':
  35. case 'group':
  36. case 'groupInstance':
  37. let maxSize = 0;
  38. const array = sizeData.tSize.ref.value.array;
  39. for (let i = 0, il = array.length; i < il; ++i) {
  40. const value = decodeFloatLog(array[i] / 255);
  41. if (maxSize < value) maxSize = value;
  42. }
  43. return maxSize;
  44. }
  45. }
  46. export type LocationSize = (location: Location) => number
  47. const emptySizeTexture = { array: new Uint8Array(1), width: 1, height: 1 };
  48. function createEmptySizeTexture() {
  49. return {
  50. tSize: ValueCell.create(emptySizeTexture),
  51. uSizeTexDim: ValueCell.create(Vec2.create(1, 1))
  52. };
  53. }
  54. export function createValueSize(value: number, sizeData?: SizeData): SizeData {
  55. if (sizeData) {
  56. ValueCell.update(sizeData.uSize, value);
  57. if (sizeData.dSizeType.ref.value !== 'uniform') {
  58. ValueCell.update(sizeData.dSizeType, 'uniform');
  59. }
  60. return sizeData;
  61. } else {
  62. return {
  63. uSize: ValueCell.create(value),
  64. ...createEmptySizeTexture(),
  65. dSizeType: ValueCell.create('uniform'),
  66. };
  67. }
  68. }
  69. /** Creates size uniform */
  70. export function createUniformSize(locationIt: LocationIterator, sizeFn: LocationSize, sizeData?: SizeData): SizeData {
  71. return createValueSize(sizeFn(NullLocation), sizeData);
  72. }
  73. export function createTextureSize(sizes: TextureImage<Uint8Array>, type: SizeType, sizeData?: SizeData): SizeData {
  74. if (sizeData) {
  75. ValueCell.update(sizeData.tSize, sizes);
  76. ValueCell.update(sizeData.uSizeTexDim, Vec2.create(sizes.width, sizes.height));
  77. if (sizeData.dSizeType.ref.value !== type) {
  78. ValueCell.update(sizeData.dSizeType, type);
  79. }
  80. return sizeData;
  81. } else {
  82. return {
  83. uSize: ValueCell.create(0),
  84. tSize: ValueCell.create(sizes),
  85. uSizeTexDim: ValueCell.create(Vec2.create(sizes.width, sizes.height)),
  86. dSizeType: ValueCell.create(type),
  87. };
  88. }
  89. }
  90. /** Creates size texture with size for each instance/unit */
  91. export function createInstanceSize(locationIt: LocationIterator, sizeFn: LocationSize, sizeData?: SizeData): SizeData {
  92. const { instanceCount} = locationIt;
  93. const sizes = createTextureImage(Math.max(1, instanceCount), 1, Uint8Array, sizeData && sizeData.tSize.ref.value.array);
  94. locationIt.reset();
  95. while (locationIt.hasNext && !locationIt.isNextNewInstance) {
  96. const v = locationIt.move();
  97. sizes.array[v.instanceIndex] = encodeFloatLog(sizeFn(v.location)) * 255;
  98. locationIt.skipInstance();
  99. }
  100. return createTextureSize(sizes, 'instance', sizeData);
  101. }
  102. /** Creates size texture with size for each group (i.e. shared across instances/units) */
  103. export function createGroupSize(locationIt: LocationIterator, sizeFn: LocationSize, sizeData?: SizeData): SizeData {
  104. const { groupCount } = locationIt;
  105. const sizes = createTextureImage(Math.max(1, groupCount), 1, Uint8Array, sizeData && sizeData.tSize.ref.value.array);
  106. locationIt.reset();
  107. while (locationIt.hasNext && !locationIt.isNextNewInstance) {
  108. const v = locationIt.move();
  109. sizes.array[v.groupIndex] = encodeFloatLog(sizeFn(v.location)) * 255;
  110. }
  111. return createTextureSize(sizes, 'group', sizeData);
  112. }
  113. /** Creates size texture with size for each group in each instance (i.e. for each unit) */
  114. export function createGroupInstanceSize(locationIt: LocationIterator, sizeFn: LocationSize, sizeData?: SizeData): SizeData {
  115. const { groupCount, instanceCount } = locationIt;
  116. const count = instanceCount * groupCount;
  117. const sizes = createTextureImage(Math.max(1, count), 1, Uint8Array, sizeData && sizeData.tSize.ref.value.array);
  118. locationIt.reset();
  119. while (locationIt.hasNext && !locationIt.isNextNewInstance) {
  120. const v = locationIt.move();
  121. sizes.array[v.index] = encodeFloatLog(sizeFn(v.location)) * 255;
  122. }
  123. return createTextureSize(sizes, 'groupInstance', sizeData);
  124. }