Browse Source

imports cleanup

Alexander Rose 6 years ago
parent
commit
a06623f6c6

+ 2 - 2
src/mol-geo/representation/structure/visual/element-sphere.ts

@@ -11,8 +11,8 @@ import { createMeshRenderObject, MeshRenderObject } from 'mol-gl/render-object'
 import { Unit } from 'mol-model/structure';
 import { DefaultStructureProps, UnitsVisual } from '../index';
 import { RuntimeContext } from 'mol-task'
-import { createTransforms, createColors } from '../visual/util/common';
-import { createElementSphereMesh, markElement, getElementRadius, getElementLoci } from '../visual/util/element';
+import { createTransforms, createColors } from './util/common';
+import { createElementSphereMesh, markElement, getElementRadius, getElementLoci } from './util/element';
 import { deepEqual } from 'mol-util';
 import { MeshValues } from 'mol-gl/renderable';
 import { getMeshData } from '../../../util/mesh-data';

+ 1 - 1
src/mol-geo/representation/structure/visual/polymer-backbone-cylinder.ts

@@ -10,7 +10,7 @@ import { createMeshRenderObject, MeshRenderObject } from 'mol-gl/render-object'
 import { Unit, Element, StructureProperties } from 'mol-model/structure';
 import { DefaultStructureProps, UnitsVisual } from '../index';
 import { RuntimeContext } from 'mol-task'
-import { createTransforms, createColors } from '../visual/util/common';
+import { createTransforms, createColors } from './util/common';
 import { deepEqual } from 'mol-util';
 import { MeshValues } from 'mol-gl/renderable';
 import { getMeshData } from '../../../util/mesh-data';

+ 2 - 2
src/mol-geo/representation/structure/visual/polymer-trace-mesh.ts

@@ -10,8 +10,8 @@ import { createMeshRenderObject, MeshRenderObject } from 'mol-gl/render-object'
 import { Unit, Element, StructureProperties } from 'mol-model/structure';
 import { DefaultStructureProps, UnitsVisual } from '../index';
 import { RuntimeContext } from 'mol-task'
-import { createTransforms, createColors } from '../visual/util/common';
-import { markElement } from '../visual/util/element';
+import { createTransforms, createColors } from './util/common';
+import { markElement } from './util/element';
 import { deepEqual } from 'mol-util';
 import { MeshValues } from 'mol-gl/renderable';
 import { getMeshData } from '../../../util/mesh-data';

+ 1 - 1
src/mol-gl/renderable/mesh.ts

@@ -7,7 +7,7 @@
 import { Renderable, RenderableState, createRenderable } from '../renderable'
 import { Context } from '../webgl/context';
 import { createRenderItem } from '../webgl/render-item';
-import { GlobalUniformSchema, BaseSchema, AttributeSpec, ElementsSpec, DefineSpec, Values, InternalSchema } from '../renderable/schema';
+import { GlobalUniformSchema, BaseSchema, AttributeSpec, ElementsSpec, DefineSpec, Values, InternalSchema } from './schema';
 import { MeshShaderCode } from '../shader-code';
 import { ValueCell } from 'mol-util';
 

+ 1 - 1
src/mol-gl/renderable/point.ts

@@ -7,7 +7,7 @@
 import { Renderable, RenderableState, createRenderable } from '../renderable'
 import { Context } from '../webgl/context';
 import { createRenderItem } from '../webgl/render-item';
-import { GlobalUniformSchema, BaseSchema, AttributeSpec, UniformSpec, DefineSpec, Values, InternalSchema } from '../renderable/schema';
+import { GlobalUniformSchema, BaseSchema, AttributeSpec, UniformSpec, DefineSpec, Values, InternalSchema } from './schema';
 import { PointShaderCode } from '../shader-code';
 import { ValueCell } from 'mol-util';
 

+ 1 - 1
src/mol-task/task.ts

@@ -7,7 +7,7 @@
 import { RuntimeContext } from './execution/runtime-context'
 import { Progress } from './execution/progress'
 import { ExecuteObservable, ExecuteObservableChild, ExecuteInContext } from './execution/observable';
-import { SyncRuntimeContext } from 'mol-task/execution/synchronous';
+import { SyncRuntimeContext } from './execution/synchronous';
 import { idFactory } from 'mol-util/id-factory';
 
 /** A "named function wrapper" with built in "computation tree progress tracking". */