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@@ -319,15 +319,12 @@ export namespace Mesh {
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//
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-
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- const ShadingCategory: PD.Info = { category: 'Shading' };
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-
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export const Params = {
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...BaseGeometry.Params,
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- doubleSided: PD.Boolean(false, ShadingCategory),
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- flipSided: PD.Boolean(false, ShadingCategory),
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- flatShaded: PD.Boolean(false, ShadingCategory),
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- ignoreLight: PD.Boolean(false, ShadingCategory),
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+ doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo),
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+ flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory),
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+ flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
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+ ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
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}
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export type Params = typeof Params
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