Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose 1d21787e7e lint: add space-in-parens rule %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 42409a2bc7 lint: add array-bracket-spacing rule %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 10ca32f9d7 volumetric color smoothing %!s(int64=3) %!d(string=hai) anos
  Alexander Rose e6c8c69d0c fix texture-mesh rendering artifacts %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 0443589b09 allow gaussian volume without blendMinMax %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 61ab205a5d recreate visuals based on param changes %!s(int64=4) %!d(string=hai) anos
  Alexander Rose ea87ac2094 add and use gpu half-float support %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 20ee659b00 wip, gaussian surface %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 146022dc12 wip, gaussian surface & mc %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 58bc8b58de wip, wboit integration %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 2e3bff7d48 wip, direct-volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 7b726ded20 gaussian density, render to float texture when available %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 9f85a0c840 better webgl context resource encapsulation %!s(int64=4) %!d(string=hai) anos
  Alexander Rose d141c27765 wip, direct-volume rendering %!s(int64=4) %!d(string=hai) anos
  Alexander Rose b49d036fcd wip, volume rendering %!s(int64=4) %!d(string=hai) anos
  David Sehnal fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
  Alexander Rose b12f7c7ce4 add .name property to ShaderCode %!s(int64=5) %!d(string=hai) anos
  Alexander Rose d5c163ac48 handle context loss, add webgl resources %!s(int64=5) %!d(string=hai) anos
  Alexander Rose aa24be8e9b type fixes %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 27963b5aed added option to ignore hydrogens in structure representations %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c55165c84 use relative paths for module imports %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c5be409cc depth render pass, clear related fixes %!s(int64=5) %!d(string=hai) anos
  Alexander Rose d41c630be5 refactored shaders as ts files for simpler builds %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 22416b2ffc wip %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 65c7c2f432 wip %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c2cbc9f9a2 wip %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 8178ac23c5 gl compute and state handling improvements %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c8291d723d keep track of gl state to reduce state changes %!s(int64=6) %!d(string=hai) anos
  Alexander Rose e29fa6c55d gpu gaussian density tweaks %!s(int64=6) %!d(string=hai) anos