تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Alexander Rose 309e3dd981 impostor per-pixel object clipping 2 سال پیش
  Alexander Rose 923fbef0e4 remove superfluous check 2 سال پیش
  Alexander Rose 601bd5ba7a improve impostor shaders 2 سال پیش
  giagitom 39f51bcc4f Integration of Dual depth peeling - OIT method 2 سال پیش
  Alexander Rose bdf23a7c4e add missing depth renderbuffer to wboit pass 2 سال پیش
  Alexander Rose dcda649d9d add colorMarker option to Renderer 2 سال پیش
  Alexander Rose a828113d9b use drawbuffers for picking 2 سال پیش
  Alexander Rose 6fa50eb8d5 fix xrayShader & ignoreLight not working together 3 سال پیش
  Alexander Rose bd3d18f43f use uniform for double-sided shader param 3 سال پیش
  Alexander Rose 5490d5ceb5 fixes for material bumpiness 3 سال پیش
  Alexander Rose 98050875c7 add bumpiness to material 3 سال پیش
  Alexander Rose c62f19623c add optional marking pass 3 سال پیش
  Alexander Rose 6c5224f33e new linting rules 4 سال پیش
  Alexander Rose 1117ce05d5 improved picking alpha and fog shader code 4 سال پیش
  Alexander Rose b174fbf0c6 postprocessing tweaks and fixes/improvements 4 سال پیش
  Alexander Rose 0e7c885961 fix typo, remove unused code 4 سال پیش
  AronKovacs 4d86c9e0ae renaming and bug fixes 4 سال پیش
  Aron Kovacs a75dc11427 WBOIT init 4 سال پیش
  Alexander Rose 4d7a128528 clip object support for non mesh geometries 4 سال پیش
  Alexander Rose 70bd035898 shader refactoring 5 سال پیش
  David Sehnal fb0634a0f4 added semicolons to linting rules 5 سال پیش
  Alexander Rose 5a5939408f support for interior-color (mesh, spheres) 5 سال پیش
  Alexander Rose 7041bac8ca add ignore-light support to spheres shader 5 سال پیش
  Alexander Rose 63823698c7 take fog into account for picking visibility 5 سال پیش
  Alexander Rose ac46317dc6 fix lighting for orthographic projection close to camera 5 سال پیش
  Alexander Rose 37648b41ea added uInteriorDarkening factor to renderer 5 سال پیش
  Alexander Rose 2c5be409cc depth render pass, clear related fixes 5 سال پیش
  Alexander Rose d41c630be5 refactored shaders as ts files for simpler builds 5 سال پیش