Alexander Rose
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bd3d18f43f
use uniform for double-sided shader param
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%!s(int64=3) %!d(string=hai) anos |
Alexander Rose
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21eb21b6dd
support variants for graphics render-itms
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%!s(int64=3) %!d(string=hai) anos |
Alexander Rose
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5490d5ceb5
fixes for material bumpiness
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%!s(int64=3) %!d(string=hai) anos |
Alexander Rose
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be2607ae84
add bumpAmplitude render parameter
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%!s(int64=3) %!d(string=hai) anos |
Alexander Rose
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98050875c7
add bumpiness to material
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%!s(int64=3) %!d(string=hai) anos |
Alexander Rose
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7753a6ec56
renderable schema cleanup
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%!s(int64=4) %!d(string=hai) anos |
Alexander Rose
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2f2e44c032
added xray-shaded option
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%!s(int64=4) %!d(string=hai) anos |
Alexander Rose
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1b4b6f9435
add GlobalTextureSchema missing from renderables
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%!s(int64=4) %!d(string=hai) anos |
Alexander Rose
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5f33364514
ignore pickable=false renderObjects completely
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%!s(int64=5) %!d(string=hai) anos |
David Sehnal
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fb0634a0f4
added semicolons to linting rules
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%!s(int64=5) %!d(string=hai) anos |
Alexander Rose
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7041bac8ca
add ignore-light support to spheres shader
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%!s(int64=5) %!d(string=hai) anos |
Alexander Rose
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2c55165c84
use relative paths for module imports
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%!s(int64=6) %!d(string=hai) anos |
Alexander Rose
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f28313fd2d
added graphics and compute render item variants
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%!s(int64=6) %!d(string=hai) anos |
Alexander Rose
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8ebd2642f0
added materialId to render-items and reprs
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%!s(int64=6) %!d(string=hai) anos |
Alexander Rose
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346ffa33e7
fixed marking for points & spheres; some cleanup
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%!s(int64=6) %!d(string=hai) anos |
Alexander Rose
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93cc8221d9
wip, spheres renderable
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%!s(int64=6) %!d(string=hai) anos |