Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose b12f7c7ce4 add .name property to ShaderCode %!s(int64=5) %!d(string=hai) anos
  Alexander Rose f28b13bf87 shader: fixed broken flat-shaded & flip-sided %!s(int64=5) %!d(string=hai) anos
  Alexander Rose fbb7f0a6a1 fix glsl300 frag shader prefix %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 5a5939408f support for interior-color (mesh, spheres) %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 63823698c7 take fog into account for picking visibility %!s(int64=5) %!d(string=hai) anos
  Alexander Rose a130121698 fix extra layout(location = X) definitions in shaders %!s(int64=5) %!d(string=hai) anos
  Alexander Rose 2c55165c84 use relative paths for module imports %!s(int64=6) %!d(string=hai) anos
  Alexander Rose d41c630be5 refactored shaders as ts files for simpler builds %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0b346a580f refactored shader building %!s(int64=6) %!d(string=hai) anos
  Alexander Rose c86c4a2767 moved webgl extensions and state to seperate files %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 05758ef7de added shaderTextureLod compat %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 6066de6d52 error and debugging related improvements to gl lib %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b21785211c add support for draw buffers %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4783d1aa11 webgl context refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 2a25e0abcd Merge branch 'master' into graphics %!s(int64=6) %!d(string=hai) anos
  Alexander Rose cb1ab8b677 fix raw-loader imports %!s(int64=6) %!d(string=hai) anos
  Alexander Rose b6bb956d3b renderable refactoring %!s(int64=6) %!d(string=hai) anos
  Alexander Rose ce331b3a15 basic text rendering: render-object, builder, shader %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 93cc8221d9 wip, spheres renderable %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 9cf599d8f8 renamed Viewer to Canvas3D, Context to WebGLContext, moved themes to mol-theme %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 126ef26a34 fragDepth ext support, better ext availablitity handling %!s(int64=6) %!d(string=hai) anos
  Alexander Rose bb0067ebfb wip, mrt %!s(int64=6) %!d(string=hai) anos
  arose 37bc4f1741 always use glsl300 for webgl2 %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 0df5c9a13e wip, direct volume and webgl2 compatibility %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4e38407c90 initial direct volume rendering version %!s(int64=6) %!d(string=hai) anos
  Alexander Rose bf9c52ca7a wip, gpu gaussian density %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 230c5c0d93 wip, lines %!s(int64=6) %!d(string=hai) anos
  Alexander Rose 4490222302 optimized render-item program update %!s(int64=6) %!d(string=hai) anos
  Alexander Rose f3846af55c refactored representation-to-renderItem pipeline %!s(int64=7) %!d(string=hai) anos
  Alexander Rose f34ce8eb34 improved normals and transparency %!s(int64=7) %!d(string=hai) anos