Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose bcfaef77c9 combined pick shader variant %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 7ca624d04b remove dMarkerType shader define %!s(int64=3) %!d(string=hai) anos
  Alexander Rose bd3d18f43f use uniform for double-sided shader param %!s(int64=3) %!d(string=hai) anos
  Alexander Rose bad6d030f1 marker-data improvements %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 6c5224f33e new linting rules %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 77d013b775 webgl, ensure active attribute with divisor 0 %!s(int64=4) %!d(string=hai) anos
  Alexander Rose fdf37100c2 improved gpu-mc %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 1117ce05d5 improved picking alpha and fog shader code %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 75b7e0b4d9 support to 'invert' clip object test %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 490c6679eb add support for vertex colors %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 89486ea9e2 clip objects & per group clipping %!s(int64=5) %!d(string=hai) anos
  David Sehnal fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
  Alexander Rose da1deee7f3 switched off marker interpolation for webgl2 %!s(int64=5) %!d(string=hai) anos
  Alexander Rose d41c630be5 refactored shaders as ts files for simpler builds %!s(int64=6) %!d(string=hai) anos