Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose 29fc6c59e9 support constant group in gpu mc %!s(int64=2) %!d(string=hai) anos
  Alexander Rose aa931fab7b add dVaryingGroup to avoid flat qualifier more %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 64cedec12b fix groupCount updating TextureMesh-based visuals %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 5aa1ec9876 add timing mode %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 6e5c20f442 improve surface bounding-sphere %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 5e052174ee use size theme in molecular/gaussian surface repr %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 0fee928e37 fix gpu isosurface group id %!s(int64=3) %!d(string=hai) anos
  Alexander Rose bb795aca98 refactor grid-based color smoothing %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 928e521ac7 improve handling of .meta in Mesh & TextureMesh %!s(int64=3) %!d(string=hai) anos
  Alexander Rose aa2222c086 remove clipSphere option & param cleanup %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 7199be4d62 tweak getColorSmoothingProps %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 7686b61728 fix includeParent for multi instance bond visuals %!s(int64=3) %!d(string=hai) anos
  Sukolsak Sakshuwong c0e955d472 export original mesh data %!s(int64=3) %!d(string=hai) anos
  Alexander Rose d96303627c keep some original data after mesh processing %!s(int64=3) %!d(string=hai) anos
  Sukolsak Sakshuwong bc998ab328 don't split triangles in Mesh.uniformTriangleGroup %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 8d4e0730e8 improved color smoothing params handling %!s(int64=4) %!d(string=hai) anos
  Alexander Rose ba8e9e189f auto-smooth colors if preferred %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 10ca32f9d7 volumetric color smoothing %!s(int64=4) %!d(string=hai) anos
  Alexander Rose da3a8e56f3 handle negative isovalues in gpu mc %!s(int64=4) %!d(string=hai) anos
  Alexander Rose e6c8c69d0c fix texture-mesh rendering artifacts %!s(int64=4) %!d(string=hai) anos
  dsehnal 62b63c1aa5 apply magic to solve GPU MC rendering issue %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 021fa7b79b clearer param names for using gpu/impostors %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 16f4524bdb improved gpu support for representations %!s(int64=4) %!d(string=hai) anos
  Alexander Rose fdf37100c2 improved gpu-mc %!s(int64=4) %!d(string=hai) anos
  Alexander Rose f79f1507f7 dispose of volume & repr associated textures %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 61ab205a5d recreate visuals based on param changes %!s(int64=4) %!d(string=hai) anos
  Alexander Rose c3b32baf6a wip, gpu mc & vol isosurface %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 459c5aa5a7 wip, gpu mc %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 20ee659b00 wip, gaussian surface %!s(int64=4) %!d(string=hai) anos
  Alexander Rose 146022dc12 wip, gaussian surface & mc %!s(int64=4) %!d(string=hai) anos