Alexander Rose
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a828113d9b
use drawbuffers for picking
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2 years ago |
Alexander Rose
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87189cee58
support outlines for transparent objects
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3 years ago |
Alexander Rose
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3cb9d10126
fix shader tests & cleanup shader code
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3 years ago |
Alexander Rose
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a0fef0c20f
rename en/decodeFloatRGB
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3 years ago |
Alexander Rose
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6f13b67bf1
combine markingDepth/markingMask shader variants
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3 years ago |
Alexander Rose
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bcfaef77c9
combined pick shader variant
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3 years ago |
Alexander Rose
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7ca624d04b
remove dMarkerType shader define
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3 years ago |
Alexander Rose
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bad6d030f1
marker-data improvements
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3 years ago |
Alexander Rose
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c62f19623c
add optional marking pass
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3 years ago |
Alexander Rose
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6c5224f33e
new linting rules
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4 years ago |
Alexander Rose
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1117ce05d5
improved picking alpha and fog shader code
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4 years ago |
Alexander Rose
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b174fbf0c6
postprocessing tweaks and fixes/improvements
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4 years ago |
AronKovacs
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4d86c9e0ae
renaming and bug fixes
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4 years ago |
Aron Kovacs
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c81476d2a7
bug fixes and wboit for text and images
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4 years ago |
Alexander Rose
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b49d036fcd
wip, volume rendering
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4 years ago |
Alexander Rose
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b4434cce17
fix picking in webgl1 for isosurface and slice
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4 years ago |
Alexander Rose
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c83ce28bf4
no need for fragDepth in image shader
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4 years ago |
Alexander Rose
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5f33364514
ignore pickable=false renderObjects completely
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5 years ago |
Alexander Rose
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be6fea39bf
fog and image shader tweaks
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5 years ago |
Alexander Rose
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f707cb19a4
volume loci, picking and repr improvements
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5 years ago |
Alexander Rose
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df9efd05e6
image geometry
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5 years ago |