Commit History

Author SHA1 Message Date
  Alexander Rose a828113d9b use drawbuffers for picking 2 years ago
  Alexander Rose 87189cee58 support outlines for transparent objects 3 years ago
  Alexander Rose 3cb9d10126 fix shader tests & cleanup shader code 3 years ago
  Alexander Rose a0fef0c20f rename en/decodeFloatRGB 3 years ago
  Alexander Rose 6f13b67bf1 combine markingDepth/markingMask shader variants 3 years ago
  Alexander Rose bcfaef77c9 combined pick shader variant 3 years ago
  Alexander Rose 7ca624d04b remove dMarkerType shader define 3 years ago
  Alexander Rose bad6d030f1 marker-data improvements 3 years ago
  Alexander Rose c62f19623c add optional marking pass 3 years ago
  Alexander Rose 6c5224f33e new linting rules 4 years ago
  Alexander Rose 1117ce05d5 improved picking alpha and fog shader code 4 years ago
  Alexander Rose b174fbf0c6 postprocessing tweaks and fixes/improvements 4 years ago
  AronKovacs 4d86c9e0ae renaming and bug fixes 4 years ago
  Aron Kovacs c81476d2a7 bug fixes and wboit for text and images 4 years ago
  Alexander Rose b49d036fcd wip, volume rendering 4 years ago
  Alexander Rose b4434cce17 fix picking in webgl1 for isosurface and slice 4 years ago
  Alexander Rose c83ce28bf4 no need for fragDepth in image shader 4 years ago
  Alexander Rose 5f33364514 ignore pickable=false renderObjects completely 5 years ago
  Alexander Rose be6fea39bf fog and image shader tweaks 5 years ago
  Alexander Rose f707cb19a4 volume loci, picking and repr improvements 5 years ago
  Alexander Rose df9efd05e6 image geometry 5 years ago