Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

Index

Properties

boundingSphere: <internal>.Sphere3D
boundingSphereVisible: <internal>.Sphere3D
count: number
direction: <internal>.Vec3
needsCommit: boolean
position: <internal>.Vec3
primitives: <internal>.Scene.Group
renderables: readonly GraphicsRenderable[]

Methods

  • clear(): void
  • Returns void

  • commit(maxTimeMs?: number): boolean
  • Parameters

    • Optional maxTimeMs: number

    Returns boolean

  • getMarkerAverage(): number
  • Returns number

  • syncVisibility(): boolean
  • Returns true if some visibility has changed, false otherwise.

    Returns boolean

Generated using TypeDoc