Optional
state: Partial<<internal>.Camera.Snapshot>Optional
viewport: <internal>.ViewportOptional
props: Partial<{ pixelScale: number }>Private
deltaReadonly
inversePrivate
newPrivate
pixelPrivate
prevPrivate
prevReadonly
projectionReadonly
projectionReadonly
stateReadonly
stateReadonly
transitionReadonly
viewReadonly
viewReadonly
viewportOptional
durationMs: numberOptional
up: <internal>.Vec3Optional
dir: <internal>.Vec3Optional
up: <internal>.Vec3Optional
dir: <internal>.Vec3Transform point into 2D window coordinates.
Optional
durationMs: numberTransform point from screen space to 3D coordinates.
The point must have x
and y
set to 2D window coordinates
and z
between 0 (near) and 1 (far); the optional w
is not used.
Generated using TypeDoc
World space pixel size at given
point