Private
_providersReadonly
defaultPrivate
providerPrivate
resolveOptional
params: Partial<<internal>.TrajectoryHierarchyPresetProvider.Params<{ all-models: <internal>.TrajectoryHierarchyPresetProvider<{ modelProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>>; representationPreset: undefined | "auto" | "empty" | "illustrative" | "atomic-detail" | "polymer-cartoon" | "polymer-and-ligand" | "protein-and-nucleic" | "coarse-surface"; representationPresetParams: undefined | Normalize<{ ignoreHydrogens: any; ignoreLight: any; quality: any; theme: any }>; structureProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>>; useDefaultIfSingleModel: undefined | boolean }, { model: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; modelProperties: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; representation: any; structure: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; structureProperties: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; unitcell: undefined | StateObjectSelector<<internal>.Representation3D, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>> } | { models?: undefined; structures?: undefined } | { models: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>[]; structures: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>[] }>; crystalContacts: <internal>.TrajectoryHierarchyPresetProvider<{ model: undefined | Normalize<Normalize<{ modelIndex: any }>>; modelProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>>; representationPreset: undefined | "auto" | "empty" | "illustrative" | "atomic-detail" | "polymer-cartoon" | "polymer-and-ligand" | "protein-and-nucleic" | "coarse-surface"; structureProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>> }, { model: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; modelProperties: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; representation: any; structure: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; structureProperties: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; unitcell: undefined | StateObjectSelector<<internal>.Representation3D, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>> }>; default: <internal>.TrajectoryHierarchyPresetProvider<{ model: undefined | Normalize<Normalize<{ modelIndex: any }>>; modelProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>>; representationPreset: undefined | "auto" | "empty" | "illustrative" | "atomic-detail" | "polymer-cartoon" | "polymer-and-ligand" | "protein-and-nucleic" | "coarse-surface"; representationPresetParams: undefined | Normalize<{ ignoreHydrogens: any; ignoreLight: any; quality: any; theme: any }>; showUnitcell: undefined | boolean; structure: undefined | NamedParams<Normalize<{ dynamicBonds: any }>, "auto"> | NamedParams<Normalize<{ dynamicBonds: any; id: any }>, "assembly"> | NamedParams<Normalize<{ dynamicBonds: any; ijkMax: any; ijkMin: any }>, "symmetry"> | NamedParams<Normalize<{ dynamicBonds: any }>, "model"> | NamedParams<Normalize<{ dynamicBonds: any; radius: any }>, "symmetry-mates"> | NamedParams<Normalize<{ dynamicBonds: any; generators: any }>, "symmetry-assembly">; structureProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>> }, { model: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; modelProperties: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; representation: any; structure: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; structureProperties: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; unitcell: undefined | StateObjectSelector<<internal>.Representation3D, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>> }>; supercell: <internal>.TrajectoryHierarchyPresetProvider<{ model: undefined | Normalize<Normalize<{ modelIndex: any }>>; modelProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>>; representationPreset: undefined | "auto" | "empty" | "illustrative" | "atomic-detail" | "polymer-cartoon" | "polymer-and-ligand" | "protein-and-nucleic" | "coarse-surface"; structureProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>> }, { model: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; modelProperties: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; representation: any; structure: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; structureProperties: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; unitcell: undefined | StateObjectSelector<<internal>.Representation3D, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>> }>; unitcell: <internal>.TrajectoryHierarchyPresetProvider<{ model: undefined | Normalize<Normalize<{ modelIndex: any }>>; modelProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>>; representationPreset: undefined | "auto" | "empty" | "illustrative" | "atomic-detail" | "polymer-cartoon" | "polymer-and-ligand" | "protein-and-nucleic" | "coarse-surface"; structureProperties: undefined | Normalize<Normalize<{ autoAttach: any; properties: any }>> }, { model: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; modelProperties: StateObjectSelector<<internal>.Model, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; representation: any; structure: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; structureProperties: StateObjectSelector<<internal>.Structure, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>>; unitcell: undefined | StateObjectSelector<<internal>.Representation3D, <internal>.Transformer<StateObject<any, <internal>.StateObject.Type<any>>, StateObject<any, <internal>.StateObject.Type<any>>, any>> }> }[K]>>Optional
params: POptional
t: <internal>.TrajectoryOptional
t: <internal>.TrajectoryGenerated using TypeDoc