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Index

Variables

negUnit: ReadonlyVec3
negUnitX: ReadonlyVec3
negUnitY: ReadonlyVec3
negUnitZ: ReadonlyVec3
origin: ReadonlyVec3

Functions

  • Computes the angle between 2 vectors, reports in radians.

    Parameters

    Returns number

  • Parameters

    • x: number
    • y: number
    • z: number

    Returns <internal>.Vec3

  • Parameters

    • out: <internal>.Vec3
    • inclination: number

      in radians [0, PI]

    • azimuth: number

      in radians [0, 2 * PI]

    • radius: number

    Returns <internal>.Vec3

  • Returns whether or not the vectors have approximately the same elements in the same position.

    Parameters

    Returns boolean

  • Returns whether or not the vectors have exactly the same elements in the same position (when compared with ===)

    Parameters

    Returns boolean

  • Parameters

    • v: { x: number; y: number; z: number }
      • x: number
      • y: number
      • z: number

    Returns <internal>.Vec3

  • Parameters

    Returns boolean

  • Parameters

    Returns boolean

  • Parameters

    Returns number

  • Parameters

    Returns <internal>.Vec3

  • Generates a random vector with the given scale

    Parameters

    Returns <internal>.Vec3

  • Parameters

    Returns <internal>.Vec3

  • Parameters

    Returns number

  • Parameters

    Returns { x: number; y: number; z: number }

    • x: number
    • y: number
    • z: number
  • Parameters

    Returns string

  • Like transformMat4 but with offsets into arrays

    Parameters

    Returns NumberArray

  • Returns <internal>.Vec3

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