David Sehnal 4e509fc479 Fix clipping object angle (convert to rad) %!s(int64=4) %!d(string=hai) anos
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_spec e535c4efa8 fix expected texture resource count %!s(int64=4) %!d(string=hai) anos
compute fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
renderable 89486ea9e2 clip objects & per group clipping %!s(int64=4) %!d(string=hai) anos
shader 4d7a128528 clip object support for non mesh geometries %!s(int64=4) %!d(string=hai) anos
webgl 89486ea9e2 clip objects & per group clipping %!s(int64=4) %!d(string=hai) anos
TODO f3846af55c refactored representation-to-renderItem pipeline %!s(int64=6) %!d(string=hai) anos
commit-queue.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
object3d.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
render-object.ts df9efd05e6 image geometry %!s(int64=5) %!d(string=hai) anos
renderable.ts 5f33364514 ignore pickable=false renderObjects completely %!s(int64=5) %!d(string=hai) anos
renderer.ts 4e509fc479 Fix clipping object angle (convert to rad) %!s(int64=4) %!d(string=hai) anos
scene.ts 04c690e8f9 add .writeDepth to renderable state %!s(int64=5) %!d(string=hai) anos
shader-code.ts 89486ea9e2 clip objects & per group clipping %!s(int64=4) %!d(string=hai) anos