3d.ts 1.0 KB

12345678910111213141516171819202122232425262728
  1. /**
  2. * Copyright (c) 2017-2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author David Sehnal <david.sehnal@gmail.com>
  5. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  6. */
  7. /*
  8. * This code has been modified from https://github.com/toji/gl-matrix/,
  9. * copyright (c) 2015, Brandon Jones, Colin MacKenzie IV.
  10. *
  11. * Permission is hereby granted, free of charge, to any person obtaining a copy
  12. * of this software and associated documentation files (the "Software"), to deal
  13. * in the Software without restriction, including without limitation the rights
  14. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  15. * copies of the Software, and to permit persons to whom the Software is
  16. * furnished to do so, subject to the following conditions:
  17. */
  18. import Mat4 from './3d/mat4'
  19. import Mat3 from './3d/mat3'
  20. import Vec2 from './3d/vec2'
  21. import Vec3 from './3d/vec3'
  22. import Vec4 from './3d/vec4'
  23. import Quat from './3d/quat'
  24. import { EPSILON } from './3d/common'
  25. export { Mat4, Mat3, Vec2, Vec3, Vec4, Quat, EPSILON }