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- /**
- * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { createRenderObject } from '../render-object';
- import { Scene } from '../scene';
- import { getGLContext, tryGetGLContext } from './gl';
- import { setDebugMode } from '../../mol-util/debug';
- import { ColorNames } from '../../mol-util/color/names';
- import { ParamDefinition as PD } from '../../mol-util/param-definition';
- import { TextureMesh } from '../../mol-geo/geometry/texture-mesh/texture-mesh';
- export function createTextureMesh() {
- const textureMesh = TextureMesh.createEmpty();
- const props = PD.getDefaultValues(TextureMesh.Params);
- const values = TextureMesh.Utils.createValuesSimple(textureMesh, props, ColorNames.orange, 1);
- const state = TextureMesh.Utils.createRenderableState(props);
- return createRenderObject('texture-mesh', values, state, -1);
- }
- describe('texture-mesh', () => {
- const ctx = tryGetGLContext(32, 32);
- (ctx ? it : it.skip)('basic', async () => {
- const ctx = getGLContext(32, 32);
- const scene = Scene.create(ctx);
- const textureMesh = createTextureMesh();
- scene.add(textureMesh);
- setDebugMode(true);
- expect(() => scene.commit()).not.toThrow();
- setDebugMode(false);
- ctx.destroy();
- });
- });
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