direct-volume.ts 3.2 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { Renderable, RenderableState, createRenderable } from '../renderable';
  7. import { WebGLContext } from '../webgl/context';
  8. import { createGraphicsRenderItem } from '../webgl/render-item';
  9. import { AttributeSpec, Values, UniformSpec, GlobalUniformSchema, InternalSchema, TextureSpec, ValueSpec, ElementsSpec, DefineSpec, InternalValues } from './schema';
  10. import { DirectVolumeShaderCode } from '../shader-code';
  11. import { ValueCell } from '../../mol-util';
  12. export const DirectVolumeSchema = {
  13. uColor: UniformSpec('v3'),
  14. uColorTexDim: UniformSpec('v2'),
  15. tColor: TextureSpec('image-uint8', 'rgb', 'ubyte', 'nearest'),
  16. dColorType: DefineSpec('string', ['uniform', 'instance', 'group', 'group_instance']),
  17. uMarkerTexDim: UniformSpec('v2'),
  18. tMarker: TextureSpec('image-uint8', 'alpha', 'ubyte', 'nearest'),
  19. uOverpaintTexDim: UniformSpec('v2'),
  20. tOverpaint: TextureSpec('image-uint8', 'rgba', 'ubyte', 'nearest'),
  21. dOverpaint: DefineSpec('boolean'),
  22. uTransparencyTexDim: UniformSpec('v2'),
  23. tTransparency: TextureSpec('image-uint8', 'alpha', 'ubyte', 'nearest'),
  24. dTransparency: DefineSpec('boolean'),
  25. dTransparencyVariant: DefineSpec('string', ['single', 'multi']),
  26. uInstanceCount: UniformSpec('i'),
  27. uGroupCount: UniformSpec('i'),
  28. aInstance: AttributeSpec('float32', 1, 1),
  29. aTransform: AttributeSpec('float32', 16, 1),
  30. drawCount: ValueSpec('number'),
  31. instanceCount: ValueSpec('number'),
  32. alpha: ValueSpec('number'),
  33. matrix: ValueSpec('m4'),
  34. transform: ValueSpec('float32'),
  35. extraTransform: ValueSpec('float32'),
  36. boundingSphere: ValueSpec('sphere'),
  37. invariantBoundingSphere: ValueSpec('sphere'),
  38. aPosition: AttributeSpec('float32', 3, 0),
  39. elements: ElementsSpec('uint32'),
  40. uAlpha: UniformSpec('f'),
  41. uIsoValue: UniformSpec('f'),
  42. uBboxMin: UniformSpec('v3'),
  43. uBboxMax: UniformSpec('v3'),
  44. uBboxSize: UniformSpec('v3'),
  45. dMaxSteps: DefineSpec('number'),
  46. uTransform: UniformSpec('m4'),
  47. uGridDim: UniformSpec('v3'),
  48. dRenderMode: DefineSpec('string', ['isosurface', 'volume']),
  49. tTransferTex: TextureSpec('image-uint8', 'rgba', 'ubyte', 'linear'),
  50. dGridTexType: DefineSpec('string', ['2d', '3d']),
  51. uGridTexDim: UniformSpec('v3'),
  52. tGridTex: TextureSpec('texture', 'rgba', 'float', 'nearest'),
  53. };
  54. export type DirectVolumeSchema = typeof DirectVolumeSchema
  55. export type DirectVolumeValues = Values<DirectVolumeSchema>
  56. export function DirectVolumeRenderable(ctx: WebGLContext, id: number, values: DirectVolumeValues, state: RenderableState, materialId: number): Renderable<DirectVolumeValues> {
  57. const schema = { ...GlobalUniformSchema, ...InternalSchema, ...DirectVolumeSchema };
  58. const internalValues: InternalValues = {
  59. uObjectId: ValueCell.create(id),
  60. };
  61. const shaderCode = DirectVolumeShaderCode;
  62. const renderItem = createGraphicsRenderItem(ctx, 'triangles', shaderCode, schema, { ...values, ...internalValues }, materialId);
  63. return createRenderable(renderItem, values, state);
  64. }