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- /**
- * Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
- *
- * @author Alexander Rose <alexander.rose@weirdbyte.de>
- */
- import { ValueCell } from '../../../mol-util';
- import { GeometryUtils } from '../geometry';
- import { ParamDefinition as PD } from '../../../mol-util/param-definition';
- import { TransformData } from '../transform-data';
- import { LocationIterator } from '../../../mol-geo/util/location-iterator';
- import { Theme } from '../../../mol-theme/theme';
- import { SpheresValues } from '../../../mol-gl/renderable/spheres';
- import { createColors } from '../color-data';
- import { createMarkers } from '../marker-data';
- import { calculateBoundingSphere } from '../../../mol-gl/renderable/util';
- import { Sphere3D } from '../../../mol-math/geometry';
- import { createSizes, getMaxSize } from '../size-data';
- import { Color } from '../../../mol-util/color';
- import { BaseGeometry } from '../base';
- import { createEmptyOverpaint } from '../overpaint-data';
- import { createEmptyTransparency } from '../transparency-data';
- /** Spheres */
- export interface Spheres {
- readonly kind: 'spheres',
- /** Number of spheres */
- sphereCount: number,
- /** Center buffer as array of xyz values wrapped in a value cell */
- readonly centerBuffer: ValueCell<Float32Array>,
- /** Mapping buffer as array of xy values wrapped in a value cell */
- readonly mappingBuffer: ValueCell<Float32Array>,
- /** Index buffer as array of center index triplets wrapped in a value cell */
- readonly indexBuffer: ValueCell<Uint32Array>,
- /** Group buffer as array of group ids for each vertex wrapped in a value cell */
- readonly groupBuffer: ValueCell<Float32Array>,
- }
- export namespace Spheres {
- export function createEmpty(spheres?: Spheres): Spheres {
- const cb = spheres ? spheres.centerBuffer.ref.value : new Float32Array(0)
- const mb = spheres ? spheres.mappingBuffer.ref.value : new Float32Array(0)
- const ib = spheres ? spheres.indexBuffer.ref.value : new Uint32Array(0)
- const gb = spheres ? spheres.groupBuffer.ref.value : new Float32Array(0)
- return {
- kind: 'spheres',
- sphereCount: 0,
- centerBuffer: spheres ? ValueCell.update(spheres.centerBuffer, cb) : ValueCell.create(cb),
- mappingBuffer: spheres ? ValueCell.update(spheres.mappingBuffer, mb) : ValueCell.create(mb),
- indexBuffer: spheres ? ValueCell.update(spheres.indexBuffer, ib) : ValueCell.create(ib),
- groupBuffer: spheres ? ValueCell.update(spheres.groupBuffer, gb) : ValueCell.create(gb)
- }
- }
- export const Params = {
- ...BaseGeometry.Params,
- sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }),
- doubleSided: PD.Boolean(false),
- ignoreLight: PD.Boolean(false),
- }
- export type Params = typeof Params
- export const Utils: GeometryUtils<Spheres, Params> = {
- Params,
- createEmpty,
- createValues,
- createValuesSimple,
- updateValues,
- updateBoundingSphere,
- createRenderableState: BaseGeometry.createRenderableState,
- updateRenderableState: BaseGeometry.updateRenderableState
- }
- function createValues(spheres: Spheres, transform: TransformData, locationIt: LocationIterator, theme: Theme, props: PD.Values<Params>): SpheresValues {
- const { instanceCount, groupCount } = locationIt
- if (instanceCount !== transform.instanceCount.ref.value) {
- throw new Error('instanceCount values in TransformData and LocationIterator differ')
- }
- const color = createColors(locationIt, theme.color)
- const size = createSizes(locationIt, theme.size)
- const marker = createMarkers(instanceCount * groupCount)
- const overpaint = createEmptyOverpaint()
- const transparency = createEmptyTransparency()
- const counts = { drawCount: spheres.sphereCount * 2 * 3, groupCount, instanceCount }
- const padding = getMaxSize(size)
- const { boundingSphere, invariantBoundingSphere } = calculateBoundingSphere(
- spheres.centerBuffer.ref.value, spheres.sphereCount * 4,
- transform.aTransform.ref.value, instanceCount, padding, 4
- )
- return {
- aPosition: spheres.centerBuffer,
- aMapping: spheres.mappingBuffer,
- aGroup: spheres.groupBuffer,
- elements: spheres.indexBuffer,
- boundingSphere: ValueCell.create(boundingSphere),
- invariantBoundingSphere: ValueCell.create(invariantBoundingSphere),
- ...color,
- ...size,
- ...marker,
- ...overpaint,
- ...transparency,
- ...transform,
- padding: ValueCell.create(padding),
- ...BaseGeometry.createValues(props, counts),
- uSizeFactor: ValueCell.create(props.sizeFactor),
- dDoubleSided: ValueCell.create(props.doubleSided),
- dIgnoreLight: ValueCell.create(props.ignoreLight),
- }
- }
- function createValuesSimple(spheres: Spheres, props: Partial<PD.Values<Params>>, colorValue: Color, sizeValue: number, transform?: TransformData) {
- const s = BaseGeometry.createSimple(colorValue, sizeValue, transform)
- const p = { ...PD.getDefaultValues(Params), ...props }
- return createValues(spheres, s.transform, s.locationIterator, s.theme, p)
- }
- function updateValues(values: SpheresValues, props: PD.Values<Params>) {
- BaseGeometry.updateValues(values, props)
- ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor)
- ValueCell.updateIfChanged(values.dDoubleSided, props.doubleSided)
- ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight)
- }
- function updateBoundingSphere(values: SpheresValues, spheres: Spheres) {
- const padding = getMaxSize(values)
- const { boundingSphere, invariantBoundingSphere } = calculateBoundingSphere(
- values.aPosition.ref.value, spheres.sphereCount * 4,
- values.aTransform.ref.value, values.instanceCount.ref.value, padding, 4
- )
- if (!Sphere3D.equals(boundingSphere, values.boundingSphere.ref.value)) {
- ValueCell.update(values.boundingSphere, boundingSphere)
- }
- if (!Sphere3D.equals(invariantBoundingSphere, values.invariantBoundingSphere.ref.value)) {
- ValueCell.update(values.invariantBoundingSphere, invariantBoundingSphere)
- }
- ValueCell.update(values.padding, padding)
- }
- }
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