Alexander Rose 4d7a128528 clip object support for non mesh geometries %!s(int64=5) %!d(string=hai) anos
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apply-fog.glsl.ts be6fea39bf fog and image shader tweaks %!s(int64=5) %!d(string=hai) anos
apply-interior-color.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
apply-light-color.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
apply-marker-color.glsl.ts c747d3928e always apply marker in shader %!s(int64=5) %!d(string=hai) anos
assign-clipping-varying.glsl.ts 89486ea9e2 clip objects & per group clipping %!s(int64=5) %!d(string=hai) anos
assign-color-varying.glsl.ts 70bd035898 shader refactoring %!s(int64=5) %!d(string=hai) anos
assign-group.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
assign-marker-varying.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
assign-material-color.glsl.ts 5f33364514 ignore pickable=false renderObjects completely %!s(int64=5) %!d(string=hai) anos
assign-position.glsl.ts 4d7a128528 clip object support for non mesh geometries %!s(int64=5) %!d(string=hai) anos
assign-size.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
check-picking-alpha.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
clip-instance.glsl.ts 4d7a128528 clip object support for non mesh geometries %!s(int64=5) %!d(string=hai) anos
clip-pixel.glsl.ts 4d7a128528 clip object support for non mesh geometries %!s(int64=5) %!d(string=hai) anos
color-frag-params.glsl.ts 70bd035898 shader refactoring %!s(int64=5) %!d(string=hai) anos
color-vert-params.glsl.ts 70bd035898 shader refactoring %!s(int64=5) %!d(string=hai) anos
common-clip.glsl.ts 89486ea9e2 clip objects & per group clipping %!s(int64=5) %!d(string=hai) anos
common-frag-params.glsl.ts 89486ea9e2 clip objects & per group clipping %!s(int64=5) %!d(string=hai) anos
common-vert-params.glsl.ts 89486ea9e2 clip objects & per group clipping %!s(int64=5) %!d(string=hai) anos
common.glsl.ts 70bd035898 shader refactoring %!s(int64=5) %!d(string=hai) anos
light-frag-params.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
matrix-scale.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
normal-frag-params.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
read-from-texture.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
size-vert-params.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
texture3d-from-2d-linear.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos
texture3d-from-2d-nearest.glsl.ts fb0634a0f4 added semicolons to linting rules %!s(int64=5) %!d(string=hai) anos