lines-builder.ts 3.8 KB

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  1. /**
  2. * Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
  3. *
  4. * @author Alexander Rose <alexander.rose@weirdbyte.de>
  5. */
  6. import { ValueCell } from 'mol-util/value-cell'
  7. import { ChunkedArray } from 'mol-data/util';
  8. import { Lines } from './lines';
  9. import { Mat4, Vec3 } from 'mol-math/linear-algebra';
  10. import { Cage } from 'mol-geo/primitive/cage';
  11. export interface LinesBuilder {
  12. add(startX: number, startY: number, startZ: number, endX: number, endY: number, endZ: number, group: number): void
  13. addCage(t: Mat4, cage: Cage, group: number): void
  14. getLines(): Lines
  15. }
  16. const tmpVecA = Vec3.zero()
  17. const tmpVecB = Vec3.zero()
  18. export namespace LinesBuilder {
  19. export function create(initialCount = 2048, chunkSize = 1024, lines?: Lines): LinesBuilder {
  20. const mappings = ChunkedArray.create(Float32Array, 2, chunkSize, lines ? lines.mappingBuffer.ref.value : initialCount);
  21. const groups = ChunkedArray.create(Float32Array, 1, chunkSize, lines ? lines.groupBuffer.ref.value : initialCount);
  22. const indices = ChunkedArray.create(Uint32Array, 3, chunkSize * 3, lines ? lines.indexBuffer.ref.value : initialCount * 3);
  23. const starts = ChunkedArray.create(Float32Array, 3, chunkSize, lines ? lines.startBuffer.ref.value : initialCount);
  24. const ends = ChunkedArray.create(Float32Array, 3, chunkSize, lines ? lines.endBuffer.ref.value : initialCount);
  25. const add = (startX: number, startY: number, startZ: number, endX: number, endY: number, endZ: number, group: number) => {
  26. const offset = mappings.elementCount
  27. for (let i = 0; i < 4; ++i) {
  28. ChunkedArray.add3(starts, startX, startY, startZ);
  29. ChunkedArray.add3(ends, endX, endY, endZ);
  30. ChunkedArray.add(groups, group);
  31. }
  32. ChunkedArray.add2(mappings, -1, 1);
  33. ChunkedArray.add2(mappings, -1, -1);
  34. ChunkedArray.add2(mappings, 1, 1);
  35. ChunkedArray.add2(mappings, 1, -1);
  36. ChunkedArray.add3(indices, offset, offset + 1, offset + 2);
  37. ChunkedArray.add3(indices, offset + 1, offset + 3, offset + 2);
  38. }
  39. return {
  40. add,
  41. addCage: (t: Mat4, cage: Cage, group: number) => {
  42. const { vertices, edges } = cage
  43. for (let i = 0, il = edges.length; i < il; i += 2) {
  44. Vec3.fromArray(tmpVecA, vertices, edges[i] * 3)
  45. Vec3.fromArray(tmpVecB, vertices, edges[i + 1] * 3)
  46. Vec3.transformMat4(tmpVecA, tmpVecA, t)
  47. Vec3.transformMat4(tmpVecB, tmpVecB, t)
  48. add(tmpVecA[0], tmpVecA[1], tmpVecA[2], tmpVecB[0], tmpVecB[1], tmpVecB[2], group)
  49. }
  50. },
  51. getLines: () => {
  52. const mb = ChunkedArray.compact(mappings, true) as Float32Array
  53. const ib = ChunkedArray.compact(indices, true) as Uint32Array
  54. const gb = ChunkedArray.compact(groups, true) as Float32Array
  55. const sb = ChunkedArray.compact(starts, true) as Float32Array
  56. const eb = ChunkedArray.compact(ends, true) as Float32Array
  57. return {
  58. kind: 'lines',
  59. lineCount: indices.elementCount / 2,
  60. mappingBuffer: lines ? ValueCell.update(lines.mappingBuffer, mb) : ValueCell.create(mb),
  61. indexBuffer: lines ? ValueCell.update(lines.indexBuffer, ib) : ValueCell.create(ib),
  62. groupBuffer: lines ? ValueCell.update(lines.groupBuffer, gb) : ValueCell.create(gb),
  63. startBuffer: lines ? ValueCell.update(lines.startBuffer, sb) : ValueCell.create(sb),
  64. endBuffer: lines ? ValueCell.update(lines.endBuffer, eb) : ValueCell.create(eb),
  65. }
  66. }
  67. }
  68. }
  69. }