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handle zero light count

Alexander Rose 3 anni fa
parent
commit
daa3d1dbaa
1 ha cambiato i file con 4 aggiunte e 2 eliminazioni
  1. 4 2
      src/mol-gl/shader/chunks/light-frag-params.glsl.ts

+ 4 - 2
src/mol-gl/shader/chunks/light-frag-params.glsl.ts

@@ -8,8 +8,10 @@
  */
 
 export const light_frag_params = `
-uniform vec3 uLightDirection[dLightCount];
-uniform vec3 uLightColor[dLightCount];
+#if dLightCount != 0
+    uniform vec3 uLightDirection[dLightCount];
+    uniform vec3 uLightColor[dLightCount];
+#endif
 uniform vec3 uAmbientColor;
 
 struct PhysicalMaterial {