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handle zero light count

Alexander Rose 3 年之前
父节点
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daa3d1dbaa
共有 1 个文件被更改,包括 4 次插入2 次删除
  1. 4 2
      src/mol-gl/shader/chunks/light-frag-params.glsl.ts

+ 4 - 2
src/mol-gl/shader/chunks/light-frag-params.glsl.ts

@@ -8,8 +8,10 @@
  */
  */
 
 
 export const light_frag_params = `
 export const light_frag_params = `
-uniform vec3 uLightDirection[dLightCount];
-uniform vec3 uLightColor[dLightCount];
+#if dLightCount != 0
+    uniform vec3 uLightDirection[dLightCount];
+    uniform vec3 uLightColor[dLightCount];
+#endif
 uniform vec3 uAmbientColor;
 uniform vec3 uAmbientColor;
 
 
 struct PhysicalMaterial {
 struct PhysicalMaterial {