Commit History

Autor SHA1 Mensaxe Data
  Alexander Rose ba96da9354 add inverted xray-shaded option hai 1 ano
  giagitom 8b2da0b787 avoid rendering of alpha 0 renderables on renderMarkingDepth %!s(int64=2) %!d(string=hai) anos
  Alexander Rose e243d71abf cleanup level, light, clip assignments %!s(int64=2) %!d(string=hai) anos
  Alexander Rose fe8a9799ab add exposure parameter (#751) %!s(int64=2) %!d(string=hai) anos
  giagitom 8b1ed5f183 Including wboit %!s(int64=2) %!d(string=hai) anos
  giagitom 7928e24c54 Avoid rendering of fully transparent renderables %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 36ba6f035a increase max intensity in light/ambient params %!s(int64=2) %!d(string=hai) anos
  Alexander Rose a8ee7bfcbe fix uModelView construction %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 2febf45700 support dim unmarked groups & marker edge strength %!s(int64=2) %!d(string=hai) anos
  David Sehnal 7384bebf4e Fix some cyclic imports & reduce const enum usage (#680) %!s(int64=2) %!d(string=hai) anos
  Alexander Rose d93c128c25 cleanup %!s(int64=2) %!d(string=hai) anos
  Alexander Rose e1dd74775e refactor sss %!s(int64=2) %!d(string=hai) anos
  ludovic autin c7dad00908 fake screen space shadow, second pass ssao %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 379fcd4494 dpoit, render volumes with standard blending %!s(int64=2) %!d(string=hai) anos
  giagitom 4bee130599 Added credits and contributions + lint-fix %!s(int64=2) %!d(string=hai) anos
  giagitom 39f51bcc4f Integration of Dual depth peeling - OIT method %!s(int64=2) %!d(string=hai) anos
  Alexander Rose a56b5edc4e cleanup %!s(int64=2) %!d(string=hai) anos
  Alexander Rose f2d71b6551 Merge branch 'master' into background-pass %!s(int64=2) %!d(string=hai) anos
  Alexander Rose ae9e04b8d4 reduce number of webgl state changes %!s(int64=2) %!d(string=hai) anos
  Alexander Rose ab0010122b handle renderable rendering edge cases %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 163285b0a9 cleanup %!s(int64=2) %!d(string=hai) anos
  Alexander Rose dcda649d9d add colorMarker option to Renderer %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 582ee7d623 bind shared textures only once per pass %!s(int64=2) %!d(string=hai) anos
  Alexander Rose 5aa1ec9876 add timing mode %!s(int64=2) %!d(string=hai) anos
  Alexander Rose c75aa5dd52 improve transparency & outlines %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 102ef2795d handle outlines for per-group transparency %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 87189cee58 support outlines for transparent objects %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 3284f13fc6 fix spec of emptyDepthTexture in Renderer %!s(int64=3) %!d(string=hai) anos
  Alexander Rose 70d219b120 improve Renderer.renderPick typing %!s(int64=3) %!d(string=hai) anos
  Alexander Rose b23d610c94 improve transparentBackfaces handling %!s(int64=3) %!d(string=hai) anos