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Constructors

Properties

behaviors: <internal>.State

Type declaration

plugin: any
setSnapshotParams: (params?: Partial<<internal>.Values<{ animation: BooleanParam; behavior: BooleanParam; camera: BooleanParam; cameraTransition: <internal>.Mapped<NamedParams<Normalize<unknown>, "instant"> | NamedParams<Normalize<{ durationInMs: number }>, "animate">>; canvas3d: BooleanParam; componentManager: BooleanParam; data: BooleanParam; durationInMs: <internal>.Numeric; interactivity: BooleanParam; startAnimation: BooleanParam }>>) => void

Type declaration

snapshotParams: BehaviorSubject<Partial<<internal>.Values<{ animation: BooleanParam; behavior: BooleanParam; camera: BooleanParam; cameraTransition: <internal>.Mapped<NamedParams<Normalize<unknown>, "instant"> | NamedParams<Normalize<{ durationInMs: number }>, "animate">>; canvas3d: BooleanParam; componentManager: BooleanParam; data: BooleanParam; durationInMs: <internal>.Numeric; interactivity: BooleanParam; startAnimation: BooleanParam }>>>

Accessors

  • get animation(): any
  • Returns any

  • Returns RxEventHelper

Methods

  • dispose(): void
  • subscribe<T>(obs: Observable<T>, action: (v: T) => void): { unsubscribe: any }
  • Type parameters

    • T

    Parameters

    • obs: Observable<T>
    • action: (v: T) => void
        • (v: T): void
        • Parameters

          • v: T

          Returns void

    Returns { unsubscribe: any }

    • unsubscribe:function
      • unsubscribe(): void
      • Returns void

  • updateTransform(state: <internal>.State, a: string, params: any, canUndo?: string | boolean): Promise<void>
  • Parameters

    • state: <internal>.State
    • a: string
    • params: any
    • Optional canUndo: string | boolean

    Returns Promise<void>

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