Alexander Rose e2e9e5f6fc add clipPrimitive option to spheres geometry il y a 1 an
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chunks 5c57137890 fix bitwiseAnd for glsl 1.00 il y a 1 an
compute 8e2585a5c0 add material annotation support for textures il y a 2 ans
histogram-pyramid a0fef0c20f rename en/decodeFloatRGB il y a 3 ans
marching-cubes 29fc6c59e9 support constant group in gpu mc il y a 2 ans
marking 2febf45700 support dim unmarked groups & marker edge strength il y a 2 ans
smaa fc15e952bf fix smaa viewport handling il y a 4 ans
util 6c5224f33e new linting rules il y a 4 ans
background.frag.ts 609e03f7d2 add mipmap-based blur for image backgrounds il y a 2 ans
background.vert.ts 113d0b5141 add background pass il y a 2 ans
blend-back-dpoit.frag.ts 4b819ead1d formating il y a 2 ans
cas.frag.ts 89f01f202d add sharpening postprocessing pass il y a 1 an
compose.frag.ts 6c5224f33e new linting rules il y a 4 ans
copy.frag.ts ee4ce2fd7a simplify copy shader il y a 4 ans
cylinders.frag.ts 86f7a8b273 add impostor solidInterior param il y a 2 ans
cylinders.vert.ts 4fa135daf0 fix near clipping avoidance in impostor shaders il y a 2 ans
depth-merge.frag.ts 6c5224f33e new linting rules il y a 4 ans
direct-volume.frag.ts 320ab77f8e properly switch-off fog il y a 1 an
direct-volume.vert.ts 6c5224f33e new linting rules il y a 4 ans
evaluate-dpoit.frag.ts 9dbb642883 more blend back handling cleanup il y a 2 ans
evaluate-wboit.frag.ts 6c5224f33e new linting rules il y a 4 ans
fxaa.frag.ts 6c5224f33e new linting rules il y a 4 ans
gaussian-density.frag.ts a0fef0c20f rename en/decodeFloatRGB il y a 3 ans
gaussian-density.vert.ts 6c5224f33e new linting rules il y a 4 ans
image.frag.ts 39f51bcc4f Integration of Dual depth peeling - OIT method il y a 2 ans
image.vert.ts 6c5224f33e new linting rules il y a 4 ans
lines.frag.ts 39f51bcc4f Integration of Dual depth peeling - OIT method il y a 2 ans
lines.vert.ts e840059a38 pick improvements il y a 3 ans
mesh.frag.ts 39f51bcc4f Integration of Dual depth peeling - OIT method il y a 2 ans
mesh.vert.ts 11f1a7fd1c add general dGeometryType il y a 3 ans
outlines.frag.ts 7ea47d2a99 use pixel-size for max depth difference il y a 2 ans
points.frag.ts 39f51bcc4f Integration of Dual depth peeling - OIT method il y a 2 ans
points.vert.ts e840059a38 pick improvements il y a 3 ans
postprocessing.frag.ts 7ea47d2a99 use pixel-size for max depth difference il y a 2 ans
quad.vert.ts 6c5224f33e new linting rules il y a 4 ans
shadows.frag.ts 369e45c282 handle bounds in shadow screen fade il y a 2 ans
spheres.frag.ts e2e9e5f6fc add clipPrimitive option to spheres geometry il y a 1 an
spheres.vert.ts e2e9e5f6fc add clipPrimitive option to spheres geometry il y a 1 an
ssao-blur.frag.ts 86512bcea1 tweak ssao-blur thresholds il y a 2 ans
ssao.frag.ts d11e242b70 fix background occlusion handling il y a 2 ans
text.frag.ts 39f51bcc4f Integration of Dual depth peeling - OIT method il y a 2 ans
text.vert.ts 29693ebe8c fix text zOffset with orthographic projection il y a 2 ans