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Hierarchy

  • CameraHelper

Index

Constructors

Properties

camera: Camera
eachGroup: any
props: <internal>.Values<{ axes: <internal>.Mapped<NamedParams<Normalize<unknown>, "off"> | NamedParams<Normalize<{ alpha: number; bumpAmplitude: number; bumpFrequency: number; clip: Normalize<{ objects: any; variant: any }>; colorX: <internal>.Color; colorY: <internal>.Color; colorZ: <internal>.Color; doubleSided: boolean; flatShaded: boolean; flipSided: boolean; ignoreLight: boolean; material: Normalize<{ bumpiness: number; metalness: number; roughness: number }>; quality: "custom" | "auto" | "medium" | "high" | "low" | "highest" | "higher" | "lower" | "lowest"; scale: number; transparentBackfaces: string; xrayShaded: boolean }>, "on">> }>
renderObject: any
scene: Scene
webgl: any

Accessors

  • get isEnabled(): boolean
  • Returns boolean

Methods

  • Parameters

    Returns { kind: "empty-loci" } | <internal>.DataLoci<CameraHelper, { groupId: number; instanceId: number }>

  • Parameters

    Returns boolean

  • Parameters

    Returns void

  • Parameters

    Returns void

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