Properties
Readonly contextRestored
Readonly extensions
Readonly gl
Readonly isContextLost
isContextLost: boolean
Readonly isWebGL2
isWebGL2: boolean
Readonly max3dTextureSize
max3dTextureSize: number
Readonly maxDrawBuffers
maxDrawBuffers: number
Readonly maxRenderbufferSize
maxRenderbufferSize: number
Readonly maxTextureImageUnits
maxTextureImageUnits: number
Readonly maxTextureSize
maxTextureSize: number
Readonly namedComputeRenderables
namedComputeRenderables: {}
Readonly namedFramebuffers
namedFramebuffers: {}
Readonly namedTextures
namedTextures: {}
Readonly pixelRatio
pixelRatio: number
Readonly resources
Readonly state
Readonly stats
stats: { drawCount: number; instanceCount: number; instancedDrawCount: number; resourceCounts: { attribute: number; elements: number; framebuffer: number; program: number; renderbuffer: number; shader: number; texture: number; vertexArray: number } }
Type declaration
drawCount: number
instanceCount: number
instancedDrawCount: number
resourceCounts: { attribute: number; elements: number; framebuffer: number; program: number; renderbuffer: number; shader: number; texture: number; vertexArray: number }
attribute: number
elements: number
framebuffer: number
program: number
renderbuffer: number
shader: number
texture: number
vertexArray: number
A WebGL context object, including the rendering context, resource caches and counts