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Hierarchy

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Properties

onafterprint: null | ((this: WindowEventHandlers, ev: Event) => any)
onbeforeprint: null | ((this: WindowEventHandlers, ev: Event) => any)
onbeforeunload: null | ((this: WindowEventHandlers, ev: <internal>.BeforeUnloadEvent) => any)
ongamepadconnected: null | ((this: WindowEventHandlers, ev: <internal>.GamepadEvent) => any)
ongamepaddisconnected: null | ((this: WindowEventHandlers, ev: <internal>.GamepadEvent) => any)
onhashchange: null | ((this: WindowEventHandlers, ev: <internal>.HashChangeEvent) => any)
onlanguagechange: null | ((this: WindowEventHandlers, ev: Event) => any)
onmessage: null | ((this: WindowEventHandlers, ev: <internal>.MessageEvent<any>) => any)
onmessageerror: null | ((this: WindowEventHandlers, ev: <internal>.MessageEvent<any>) => any)
onoffline: null | ((this: WindowEventHandlers, ev: Event) => any)
ononline: null | ((this: WindowEventHandlers, ev: Event) => any)
onpagehide: null | ((this: WindowEventHandlers, ev: <internal>.PageTransitionEvent) => any)
onpageshow: null | ((this: WindowEventHandlers, ev: <internal>.PageTransitionEvent) => any)
onpopstate: null | ((this: WindowEventHandlers, ev: <internal>.PopStateEvent) => any)
onrejectionhandled: null | ((this: WindowEventHandlers, ev: <internal>.PromiseRejectionEvent) => any)
onstorage: null | ((this: WindowEventHandlers, ev: <internal>.StorageEvent) => any)
onunhandledrejection: null | ((this: WindowEventHandlers, ev: <internal>.PromiseRejectionEvent) => any)
onunload: null | ((this: WindowEventHandlers, ev: Event) => any)

Methods

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